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Primal Carnage: Extinction
Primal Carnage: Extinction
ActionIndie
Circle Five Studios, Pub Games · Circle Five Publishing·$12.99
Jan 13, 2017 · 115mo ago

Winter Update Now Available

AI summary1mo

Winter Update introducing seasonal cosmetics, a revamped class-limit system, and extensive balance adjustments for dinosaurs and human weaponry.

Images © Primal Carnage: Extinction via Steam

Buffs21

  • Pteranodon
    • Grab:Increased the grab sphere radius, making it easier to snatch targets.Increased
    • Peck:Increased peck damage by 10, boosting overall offensive pressure.Increased by 10
  • Dilophosaurus
    • Roar:Significantly reduced roar cooldown from 60 to 30 seconds.60s30s s
    • Spit:Reduced stamina cost for spitting from 35 to 15.3515
    • Sprint:Decreased sprint stamina consumption from 5 to 3 per second.53 per second
  • Cryophosaurus
    • Roar:Reduced roar cooldown from 60 to 45 seconds.60s45s s
    • Sprint:Decreased sprint stamina consumption from 5 to 3 per second.53 per second
  • CarnotaurusSprint:Reduced sprint recharge time from 0.85 to 0.6 seconds, allowing for quicker acceleration.0.85s0.6s s
  • Humans
    • Dynamite:Increased Dynamite damage to 800.800
    • Impact Grenade:Increased both damage and explosion radius for Impact Grenades.Increased
    • Molotov:Significantly increased Molotov instant hit damage from 60 to 180.60180
    • Flamesaw:Increased Flamesaw damage from 240 to 260 per second.240/sec260/sec damage/s
    • Chainsaw:Reduced chainsaw overheat time from 2.5 seconds to 1 second.2.5s1s s
    • Double Barrel Shotgun:Slightly increased primary fire damage for the Double Barrel Shotgun.Increased
    • Double Barrel Shotgun:Decreased spread for the Double Barrel Shotgun, improving accuracy.Decreased
    • Default Shotgun:Increased primary fire damage for the Default Shotgun.Increased
    • Default Shotgun:Decreased spread and falloff damage for the Default Shotgun.Decreased
    • SPAS12:Increased primary fire damage for the SPAS12.Increased
    • Desert Eagle:Decreased Desert Eagle firing delay from 0.85 to 0.75 seconds.0.850.75 s
    • Dual Colts:Slightly decreased firing delay for Dual Colts.Decreased
    • Jump:Decreased human jump stamina cost from 14 to 7.147

Nerfs8

  • TupaCharge:Reduced maximum charge damage from 75 to 55, lowering burst potential.7555
  • DilophosaurusDrastically reduced stamina regeneration rate from 8 to 2.5.82.5
  • Cryophosaurus
    • Spit:Increased stamina cost for spitting from 25 to 35.2535
    • Reduced stamina regeneration rate from 8 to 6.86
  • Humans
    • Dynamite:Decreased the explosion radius of Dynamite.Decreased
    • Double Barrel Shotgun:Decreased secondary fire damage for the Double Barrel Shotgun.Decreased
    • Assault Rifle Grenade:Decreased Assault Rifle Grenade damage from 400 to 300.400300
    • Sprint:Increased human sprint stamina consumption rate from 5 to 6.5.56.5 per second

Bug fixes8

  • GeneralFixed an issue where certain Stat-Track items were not functioning correctly.
  • TupaFixed hitboxes to properly account for the dinosaur's sails.
  • Maps
    • Fixed collision issues on PC-Docks.
    • Fixed collision issues and tall tree collisions on PC-Contingency.
    • Fixed missing rocks and Tyrant blockers on PC-ForestChasm.
    • Fixed an exploitable area in PC-Snowbound.
    • Fixed collision issues and reduced excessive damage from gas tower fires.
    • Fixed door collisions and fog planes that were blocking weapon fire.

Other changes6

  • General
    • Introduced the first stage of a revamped class-limit system to manage team composition.Added
    • Added Winter Crate and Winter Gift containing 40 new community-created cosmetic items.Added
  • TupaCharge:Added an impact sound when hitting enemies with a charge for better feedback.Added
  • HumansDynamite:Updated the visual effect of Dynamite explosions.Updated
  • Maps
    • Added tyrant blockers around the main ship tower and added more spawnpoints.
    • Changed lava flow areas to reduce the frequency of dinosaurs accidentally killing themselves.

subjects affected (8)

tap to see balance history

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official notes
Primal Carnage: Extinction · Jan 13, 2017
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Patch history

see all 66

  1. Patch 3.3.2 Now DeployingMay 20, 2026 · 2mo

    Patch 3.3.2 focuses on server stability, fixing 'ghost player' slots, and various quality-of-life improvements and bug fixes.

    +3
  2. Patch 3.3.1May 17, 2026 · 2mo

    Hotfix 3.3.1 focuses on visual fixes for dinosaur skins, shaders, and missing UI icons.

  3. HOTFIX 3.1.93Sep 6, 2025 · 10mo

    Hotfix 3.1.93 focuses on fixing critical bugs with the Flamesaw weapon and general server/client optimizations.

    +3
  4. Minor Patch 3.1.91Aug 6, 2025 · 11mo

    Minor Patch 3.1.91 focuses on stability improvements, map fixes for Borealis and DeadTide, and a balance adjustment to the thrown energy drink item.

    +32
  5. Hotfix 3.1.5Mar 19, 2025 · 16mo

    Hotfix 3.1.5 addresses a critical Tupa ability bug, reduces stamina costs for the machete, and fixes various gameplay and visual glitches.

    +2
  6. Patch 3.1.4Mar 17, 2025 · 16mo

    Patch 3.1.4 focuses on weapon timing adjustments for the machete, map collision fixes, and various visual bug fixes for skins and animations.

    +2
  7. Hotfix 3.1.0Dec 22, 2024 · 19mo

    Hotfix 3.1.0 addresses various map glitches, character dialogue bugs, and skin visual errors following the Winter Carnage event.

  8. Minor Patch 3.0.6Nov 17, 2024 · 20mo

    Minor Patch 3.0.6 focuses on spit mechanic adjustments, visual improvements to decals, map collision fixes, and new SMG animations.

    +21

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