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Primal Carnage: Extinction
Primal Carnage: Extinction
ActionIndie
Circle Five Studios, Pub Games · Circle Five Publishing·$12.99
Dec 16, 2014 · 141mo ago

Patch #3 Notes

AI summary1mo

Major update featuring a global critical hit nerf, significant dinosaur balance adjustments, human utility buffs, and the addition of new snow maps.

Images © Primal Carnage: Extinction via Steam

Buffs6

  • GeneralF2 now toggles the HUD, allowing for better cinematic screenshots and realism.F2
  • DilophosaurusBite:Bite speed increased by 20%, allowing for faster attacks.+20% %
  • Human
    • Medkit:Medkit healing increased from 20 to 50, significantly boosting sustain.2050 HP
    • Ammokit:Ammokit resupply increased from 1 clip to 5 clips.15 clips
  • Netgun
    • Netgun reload time decreased by 20%, allowing for faster redeployment.-20% %
    • Increased maximum net count from 4 to 5.45 nets

Nerfs7

  • GeneralGlobal reduction in critical hit damage, lowering overall burst potential for all classes.1.51.2
  • Pteranodon
    • Grab:Ptera will now drop victims upon taking 40 damage, making grabs easier to interrupt.40 damage
    • Grab:Added a minimum stamina requirement to initiate a grab, preventing spamming while exhausted.Added
  • RaptorMaul:Raptor will now abort maul when taking 40 damage, allowing humans to fight back more effectively.40 damage
  • CarnotaurusBase health reduced from 1000 to 800, making the Carno more susceptible to burst damage.1000800 HP
  • Assault Rifle
    • Grenade:Decreased AR grenade count from 4 to 3.43 grenades
    • Grenade:Disabled automatic reloading for AR grenades.EnabledDisabled

Other changes4

  • GeneralDefault Team Deathmatch score limit updated to 50.50
  • TyrannosaurusDefault spawn rate set to 1 Tyrant per 10 players.1 per 10 players
  • Maps
    • Added PC-ForestChasmSnow and PC-UtilityBaseSnow.Added
    • Overhauled spawnpoints on the Verdant map for better flow.Overhauled

subjects affected (10)

tap to see balance history

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official notes
Primal Carnage: Extinction · Dec 16, 2014
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Patch history

see all 66

  1. Patch 3.3.2 Now DeployingMay 20, 2026 · 2mo

    Patch 3.3.2 focuses on server stability, fixing 'ghost player' slots, and various quality-of-life improvements and bug fixes.

    +3
  2. Patch 3.3.1May 17, 2026 · 2mo

    Hotfix 3.3.1 focuses on visual fixes for dinosaur skins, shaders, and missing UI icons.

  3. HOTFIX 3.1.93Sep 6, 2025 · 10mo

    Hotfix 3.1.93 focuses on fixing critical bugs with the Flamesaw weapon and general server/client optimizations.

    +3
  4. Minor Patch 3.1.91Aug 6, 2025 · 11mo

    Minor Patch 3.1.91 focuses on stability improvements, map fixes for Borealis and DeadTide, and a balance adjustment to the thrown energy drink item.

    +32
  5. Hotfix 3.1.5Mar 19, 2025 · 16mo

    Hotfix 3.1.5 addresses a critical Tupa ability bug, reduces stamina costs for the machete, and fixes various gameplay and visual glitches.

    +2
  6. Patch 3.1.4Mar 17, 2025 · 16mo

    Patch 3.1.4 focuses on weapon timing adjustments for the machete, map collision fixes, and various visual bug fixes for skins and animations.

    +2
  7. Hotfix 3.1.0Dec 22, 2024 · 19mo

    Hotfix 3.1.0 addresses various map glitches, character dialogue bugs, and skin visual errors following the Winter Carnage event.

  8. Minor Patch 3.0.6Nov 17, 2024 · 20mo

    Minor Patch 3.0.6 focuses on spit mechanic adjustments, visual improvements to decals, map collision fixes, and new SMG animations.

    +21

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