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Tyrannosaurus

HeroDino · Tank · Dinosaur · Heavy
3 patcheslast touched 138mo ago▲ +2

Power trajectory

Up = buffed, down = nerfed
0+2Dec 16, 2014Jan 20, 2015Dec 16, 2014 — Patch #3 Notes +0 / -0 (cum 0)Jan 18, 2015 — Patch 0.9.5EA Notes +2 / -0 (cum +2)Jan 20, 2015 — Patch 0.9.6EA Notes +0 / -0 (cum +2)
Zoom into one ability:3 abilities tracked
Filter by change type:3 types in this subject

Patch history

  1. Jan 20, 2015·Patch 0.9.6EA Notes
    • 🐛Bug fixEathead replicationBrokenFixed

      Fixed a networking bug where the T-Rex head wouldn't animate correctly for all players after eating.

      Fixed Tyrant heads not replicating after eating a victim

  2. Jan 18, 2015·Patch 0.9.5EA Notes+2
    • 🎯BehaviorBitedetectionVacuumModified

      Bite detection reworked to prevent 'vacuuming' targets into the mouth.

      Modified the way the Tyrant bite detection works

    • 📊Numerichead tracking speed100% increase

      Doubled head tracking speed for better target acquisition.

      Increased Tyrant head tracking speed by 100%

    • 🐛Bug fixstamina jump penaltyAppliedRemoved

      Removed the incorrect stamina penalty when jumping.

      Fixed stamina jump penalty applying to Tyrants

  3. Dec 16, 2014·Patch #3 Notes
    • 📊Numericclass proportion1 per 10 players

      Default spawn rate set to 1 Tyrant per 10 players.

      numeric

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