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Carnotaurus

HeroDinosaur · Melee · Brawler · Dino · Fast · Tank · Aggressive
10 patcheslast touched 20mo ago▲ +6

Power trajectory

Up = buffed, down = nerfed
-10+7Dec 7, 2014Nov 4, 2024Dec 7, 2014 — Patch #2 Notes +0 / -0 (cum 0)Dec 16, 2014 — Patch #3 Notes +0 / -1 (cum -1)Jan 18, 2015 — Patch 0.9.5EA Notes +2 / -1 (cum 0)Apr 4, 2015 — 1.0.0 Launch +4 / -1 (cum +3)Apr 18, 2016 — Hunt Update 1.5.0 Now Available +2 / -0 (cum +5)Oct 30, 2016 — Update 1.7 (Halloween 2016) Now Available +1 / -1 (cum +5)Jan 13, 2017 — Winter Update Now Available +1 / -0 (cum +6)Mar 28, 2017 — Patch 1.8.3 Now Available +2 / -1 (cum +7)Jun 14, 2023 — Patch Now Available +0 / -2 (cum +5)Nov 4, 2024 — Patch 3.0.3 +1 / -0 (cum +6)
Zoom into one ability:10 abilities tracked
Filter by change type:6 types in this subject

Patch history

  1. Nov 4, 2024·Patch 3.0.3+1
    • 🐛Bug fixSecondary Attackanimation duration

      Fixed a bug where the secondary attack was cancelling early, ensuring full ability execution.

      bugfix

  2. Jun 14, 2023·Patch Now Available-2
    • 📊NumericRoarheadbutt damage8563

      Reduced headbutt damage while roared from 85 to 63.

      While roared.

    • 📊NumericRoarsecondary damage5040

      Reduced secondary attack damage while roared from 50 to 40.

      While roared.

  3. Mar 28, 2017·Patch 1.8.3 Now Available+2-1
    • 📊NumericHead Swipedamage5080

      Increased damage of head swipe, making it a more potent melee attack.

      Increased damage

    • 📊NumericChargemax damage7585

      Increased maximum damage of the charge attack.

      Increased damage

    • 🎯BehaviorRoarusabilityAvailableDisabled

      Carnotaurus can no longer roar while stunned.

      Disabled while stunned

    • 📊NumericSprintrecharge time0.85s0.6s s

      Reduced sprint recharge time from 0.85 to 0.6 seconds, allowing for quicker acceleration.

    • 🎯Behaviorbitesprint interactionenableddisabled

      Carno can no longer bite while sprinting.

    • 🐛Bug fixheadshot zoneknee heightcorrect

      Fixed headshot zone which was previously located at knee height.

    • 📊NumericaccelerationIncreased

      Increased acceleration to bring it closer to original design values.

      Closer to original values

    • 📊NumericChargedamageIncreased

      Increased damage dealt during a charge attack.

      Damage buff

  4. Apr 4, 2015·1.0.0 Launch+4-1
    • 🎯BehaviorSprintingJumpDisabledEnabled

      Carnotaurus can now jump while sprinting, increasing mobility.

      Allowed jump while sprinting

    • 🎯BehaviorSprintingBiteEnabledDisabled

      Carnotaurus can no longer bite while sprinting; must slow down to attack.

      Cannot bite while sprinting

    • 📊NumericBitedamage50

      Bite damage increased to 50.

      Increased bite damage

    • NewRoarhealingAdded

      Roar now provides healing when the player scores bites against enemies.

      Roar now heals on scoring bites

    • 📊NumericSprintingStaminaConsumptionRate108 units/s

      Sprinting stamina drain reduced from 10 to 8 units per second.

      Decreased stamina consumption

  5. Jan 18, 2015·Patch 0.9.5EA Notes+2-1
    • 📊NumericHeadswingvelocityIncreased

      Headswing is now viable at higher movement speeds.

      Carno headswing can now be used at a slightly higher velocity

    • 🔁ReworkHeadswingaimingFixedAimable

      Added the ability to aim the headswing for better accuracy.

      Carno headswing can now be aimed

    • 📊Numericin-air rotation rate50% lower

      Reduced ability to turn quickly while in the air.

      Lowered Carno in-air rotation rate by 50%

  6. Dec 16, 2014·Patch #3 Notes-1
    • 📊Numerichealth1000800 HP

      Base health reduced from 1000 to 800, making the Carno more susceptible to burst damage.

      numeric

  7. Dec 7, 2014·Patch #2 Notes
    • 🎨VisualskinIncorrect hornsElongated horns

      Fixed the Alpha Carno skin to correctly use elongated horns and spikes.

      Alpha Carno skin

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