PatchDiff
gamesnewsabout
G

Genes

SkillBiotech · Xenotypes · Learning · Science · Customization
2 patcheslast touched 44mo ago▲ +4

Power trajectory

Up = buffed, down = nerfed
0+4Nov 3, 2022Nov 29, 2022Nov 3, 2022 — Multiple updates for 1.4 and Biotech +2 / -0 (cum +2)Nov 29, 2022 — Update 1.4.3563 improves quest reward variety +2 / -0 (cum +4)
Zoom into one ability:7 abilities tracked
Filter by change type:2 types in this subject

Patch history

    • 📊NumericSlow studylearning factor-50% offset50% factor

      The slow study gene now applies a 50% factor to global learning instead of a flat -50% offset.

      Changed from additive offset to multiplicative factor.

    • 🐛Bug fixDead calmcombat triggerFightsNo fights

      Fixed a bug where pawns with the dead calm gene could still enter fights over botched conversion attempts.

      Fixed fighting over botched conversion.

    • 🐛Bug fixpassion savingResetSaved

      Fixed an issue where genes removing all passions caused previous passion values to be lost upon removal.

      Fixed passion loss when removing genes.

    • 📊NumericGene Extractionextraction time24h12h h

      The time required to extract genes has been halved, speeding up genetic research.

      Faster gene harvesting.

    • 📊NumericGene Regrowthduration25d12-20d d

      The 'genes regrowing' recovery period after extraction is now shorter.

      Shorter recovery time.

    • 📊NumericTemperature GenesimpactIncreased

      Temperature genes are now more impactful, increasing both heat tolerance and heat weakness.

      Both tolerance and weakness increased.

    • 🐛Bug fixGenetic Metabolismhunger rate

      Fixed a bug where genetic metabolism did not actually affect the pawn's hunger rate.

      Fixed a bug where it didn't work.