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RimWorld
RimWorld
IndieSimulationStrategy
Ludeon Studios · Ludeon Studios·$34.99
Nov 29, 2022 · 45mo ago

Update 1.4.3563 improves quest reward variety

AI summary1mo

Update 1.4.3563 focuses on diversifying quest rewards, improving Biotech gene/child interactions, and resolving various gameplay bugs.

Buffs9

  • Quest Rewards
    • Quest rewards now feature a greater variety of valuable items to remain rewarding throughout all game stages.Added
    • Added several new items to the quest reward pool, including telescopes and gladii.Added
  • Ancient ComplexesAncient complexes now occasionally contain high-value loot, genepacks, archite capsules, and deathrest capacity serums.StandardHigh
  • Children
    • Children now recalculate their life stage immediately upon becoming an adult.Next tickImmediate
    • Fixed an issue where children generated at tribal game starts lacked natural meditation focus.MissingAdded
  • Genes
    • Dead calm:Fixed a bug where pawns with the dead calm gene could still enter fights over botched conversion attempts.FightsNo fights
    • Fixed an issue where genes removing all passions caused previous passion values to be lost upon removal.ResetSaved
  • General
    • Minor performance improvements implemented for the xenotype editor.
    • Fixed an infinite loop where mechs would attempt to haul to a charger located outside their allowed area.Infinite loopFixed

Nerfs1

  • Quest RewardsReduced the frequency of gunlinks and eltex shirts appearing as rewards for low-wealth colonies.HighLow

Other changes3

  • Quest RewardsRemoved revolvers, double beds, and slab beds from the quest reward pool.AvailableRemoved
  • GenesSlow study:The slow study gene now applies a 50% factor to global learning instead of a flat -50% offset.-50% offset50% factor %
  • GeneralGrowth points are now rounded down on the UI for better clarity.

subjects affected (5)

tap to see balance history

How did this patch land?
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official notes
RimWorld · Nov 29, 2022

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Patch history

see all 59

  1. Update 1.6.4850 releasedJun 8, 2026 · 2mo

    A small update focusing on stability, bug fixes for space/gravship mechanics, and wealth balancing for ancient bridges.

    +41
  2. Update 1.6.4630 releasedOct 31, 2025 · 10mo

    A small update focused on bug fixes, performance optimizations, and stability improvements, particularly regarding gravships, void structures, and pawn behaviors.

    +4
  3. Update 1.6.4543 releasedAug 6, 2025 · 12mo

    A small update focusing on bug fixes, stability improvements, and quality-of-life adjustments for quest shuttles, pathing, and the Archonexus ending.

    +6
  4. Update 1.6.4535 releasedJul 29, 2025 · 13mo

    Update 1.6.4535 focuses on fixing numerous bugs related to the Odyssey expansion, specifically regarding gravships, room vacuum, and corner-based interactions, alongside minor balance tweaks to psilocaps and genes.

    +31
  5. Update 1.6.4528 releasedJul 22, 2025 · 13mo

    Update 1.6.4528 focuses on bug fixes and performance optimizations for the Odyssey expansion, specifically targeting gravship mechanics, glowforest stability, and general game engine efficiency.

    +81
  6. Update 1.5.4104 releasedMay 24, 2024 · 27mo

    A small update focusing on Anomaly expansion refinements, ghoul behavior improvements, and a wide array of bug fixes across all expansions.

    +7
  7. Update 1.4.3704 releasedApr 19, 2023 · 40mo

    Update 1.4.3704 focuses on fixing colonist assignment resets during caravan travel and improving various UI tooltips and descriptions.

  8. Update 1.4.3682 releasedMar 28, 2023 · 41mo

    Update 1.4.3682 focuses on stability fixes, correcting pawn relationship logic, and refining mechanoid stagger behavior.

    +42

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