Royalty
GeneralRoyalty · Biotech · Armor · Empire · Royal · Quest
2 patcheslast touched 46mo ago▲ +3
Power trajectory
Up = buffed, down = nerfedZoom into one ability:5 abilities tracked
Filter by change type:2 types in this subject
Patch history
- ▲🎯BehaviorMechlord Armorroyal title requirementNot satisfied→Satisfied
Wearing Mechlord armor from the Biotech expansion now satisfies the requirements for Royal titles.
Allows wearing mech armor while maintaining royal status.
- ▲🎯BehaviorRoyal Roomfloor requirementstandard floors→smoothed stone
Smoothed stone now counts as a valid floor for royal room requirements, easing base construction.
quality
- ≈🎯BehaviorEmpire Introquest triggeralways→conditional
The Empire intro quest is now skipped if the player opted out of royal favor rewards.
behavior
- ▲🐛Bug fixNoble Wimpmental breakenabled→disabled
Mood-based mental breaks are now disabled for the wimp from the noble wimp quest.
bugfix
- ≈🐛Bug fixNoble Wimpdeparture
Fixed a bug where the noble wimp would not leave the colony after the quest ended.
bugfix
- ≈🐛Bug fixRoyal Apparelgenerationon non-royals→royals only
Fixed a bug where royal apparel was generated on non-royal characters to satisfy warmth requirements.
bugfix