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Royalty

GeneralRoyalty · Biotech · Armor · Empire · Royal · Quest
2 patcheslast touched 46mo ago▲ +3

Power trajectory

Up = buffed, down = nerfed
0+3Feb 26, 2020Nov 3, 2022Feb 26, 2020 — Update 1.1.2257 released +2 / -0 (cum +2)Nov 3, 2022 — Multiple updates for 1.4 and Biotech +1 / -0 (cum +3)
Zoom into one ability:5 abilities tracked
Filter by change type:2 types in this subject

Patch history

    • 🎯BehaviorMechlord Armorroyal title requirementNot satisfiedSatisfied

      Wearing Mechlord armor from the Biotech expansion now satisfies the requirements for Royal titles.

      Allows wearing mech armor while maintaining royal status.

  1. Feb 26, 2020·Update 1.1.2257 released+2
    • 🎯BehaviorRoyal Roomfloor requirementstandard floorssmoothed stone

      Smoothed stone now counts as a valid floor for royal room requirements, easing base construction.

      quality

    • 🎯BehaviorEmpire Introquest triggeralwaysconditional

      The Empire intro quest is now skipped if the player opted out of royal favor rewards.

      behavior

    • 🐛Bug fixNoble Wimpmental breakenableddisabled

      Mood-based mental breaks are now disabled for the wimp from the noble wimp quest.

      bugfix

    • 🐛Bug fixNoble Wimpdeparture

      Fixed a bug where the noble wimp would not leave the colony after the quest ended.

      bugfix

    • 🐛Bug fixRoyal Apparelgenerationon non-royalsroyals only

      Fixed a bug where royal apparel was generated on non-royal characters to satisfy warmth requirements.

      bugfix