PatchDiff
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RimWorld
RimWorld
IndieSimulationStrategy
Ludeon Studios · Ludeon Studios·$34.99
Feb 26, 2020 · 79mo ago

Update 1.1.2257 released

AI summary1mo

Hotfix 1.1.2257 addresses critical bugs regarding mechanoid clusters, royal quests, pawn behavior, and introduces several new modding capabilities.

Buffs5

  • Mechanoid Clusters
    • Power Cells:Fixed an issue where unstable power cells could not be uninstalled or reinstalled after defeating a mech cluster.
    • Mech clusters can no longer drop indoors, preventing unexpected base destruction.anywhereoutdoors
  • Royalty
    • Royal Room:Smoothed stone now counts as a valid floor for royal room requirements, easing base construction.standard floorssmoothed stone
    • Noble Wimp:Mood-based mental breaks are now disabled for the wimp from the noble wimp quest.enableddisabled
  • PawnsRecreation:Fixed a bug where injured pawns would never engage in recreation.blocked when injuredenabled

Bug fixes7

  • Mechanoid ClustersFixed a bug where mechanoid cluster quests would never mark as complete.
  • Royalty
    • Noble Wimp:Fixed a bug where the noble wimp would not leave the colony after the quest ended.
    • Royal Apparel:Fixed a bug where royal apparel was generated on non-royal characters to satisfy warmth requirements.on non-royalsroyals only
  • PawnsArrest:Fixed a bug where the arrest success chance could exceed 100%.>100%100% max %
  • General
    • Shuttle:Fixed a bug where 'Carry to shuttle' would drop items on the floor if the shuttle was outside the allowed area.
    • Turrets:Fixed a bug where turrets showed a red cross overlay when loading 1.0 savegames.red crossremoved
    • Traders:Fixed a bug where a different trader would arrive than the one specifically requested.wrong traderrequested trader

Other changes7

  • RoyaltyEmpire Intro:The Empire intro quest is now skipped if the player opted out of royal favor rewards.alwaysconditional
  • Modding
    • About.xml:Added IgnoreIfNoMatchingField attribute to allow custom data in About.xml.Added
    • About.xml:Added ability to set descriptions and dependency relations on a game version-specific basis.Added
    • LoadFolder:Added support for negative conditional load folders (IfModNotActive) and comma-separated packageId lists.positive onlynegative support
    • LoadFolder:Added Language folder support to the LoadFolder system.Added
    • LoadFolder:Added MayRequire attribute functionality to individual load folders for conditional use.Added
  • GeneralQuests:Added a size limit for monuments in quests.Added limit

subjects affected (5)

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How did this patch land?
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official notes
RimWorld · Feb 26, 2020

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Patch history

see all 59

  1. Update 1.6.4850 releasedJun 8, 2026 · 2mo

    A small update focusing on stability, bug fixes for space/gravship mechanics, and wealth balancing for ancient bridges.

    +41
  2. Update 1.6.4630 releasedOct 31, 2025 · 10mo

    A small update focused on bug fixes, performance optimizations, and stability improvements, particularly regarding gravships, void structures, and pawn behaviors.

    +4
  3. Update 1.6.4543 releasedAug 6, 2025 · 12mo

    A small update focusing on bug fixes, stability improvements, and quality-of-life adjustments for quest shuttles, pathing, and the Archonexus ending.

    +6
  4. Update 1.6.4535 releasedJul 29, 2025 · 13mo

    Update 1.6.4535 focuses on fixing numerous bugs related to the Odyssey expansion, specifically regarding gravships, room vacuum, and corner-based interactions, alongside minor balance tweaks to psilocaps and genes.

    +31
  5. Update 1.6.4528 releasedJul 22, 2025 · 13mo

    Update 1.6.4528 focuses on bug fixes and performance optimizations for the Odyssey expansion, specifically targeting gravship mechanics, glowforest stability, and general game engine efficiency.

    +81
  6. Update 1.5.4104 releasedMay 24, 2024 · 27mo

    A small update focusing on Anomaly expansion refinements, ghoul behavior improvements, and a wide array of bug fixes across all expansions.

    +7
  7. Update 1.4.3704 releasedApr 19, 2023 · 40mo

    Update 1.4.3704 focuses on fixing colonist assignment resets during caravan travel and improving various UI tooltips and descriptions.

  8. Update 1.4.3682 releasedMar 28, 2023 · 41mo

    Update 1.4.3682 focuses on stability fixes, correcting pawn relationship logic, and refining mechanoid stagger behavior.

    +42

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