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Trees

GeneralEnvironment · Base Game · Mood
2 patcheslast touched 59mo ago▲ +3

Power trajectory

Up = buffed, down = nerfed
0+3Jul 23, 2021Aug 10, 2021Jul 23, 2021 — Update 1.3.3069 released +2 / -0 (cum +2)Aug 10, 2021 — Update 1.3.3087 adds tree replanting +1 / -0 (cum +3)
Zoom into one ability:3 abilities tracked
Filter by change type:4 types in this subject

Patch history

    • NewreplantingAdded

      Trees can now be extracted as items and replanted elsewhere, though they will die after 7 days if not replanted.

      new

    • 🐛Bug fixcaravan behavior

      Fixed an issue where minified trees left behind on caravans did not count as died.

      bugfix

  1. Jul 23, 2021·Update 1.3.3069 released+2
    • 📊Numerickilling tree thoughtReduced

      Negative thoughts associated with killing trees have been reduced.

      Less negative mood impact.

    • 📊Numericseeing tree thoughtAmplified

      Positive thoughts from seeing trees have been increased.

      More positive mood impact.

    • 🐛Bug fixHarvestingzoning behavior

      Fixed a bug where pawns would attempt to harvest trees in growing zones specifically marked as 'no cutting'.

      Fixed harvesting in 'no cutting' zones.

    • 🎯BehaviorBonsaiauto-harvestEnabledDisabled

      Bonsai trees will no longer be automatically harvested upon reaching maximum growth.

      Bonsai no longer auto-harvest at max growth.

Trees balance history — RimWorld · PatchDiff