CHEF
Power trajectory
Up = buffed, down = nerfedPatch history
- ▲🐛Bug fixOil Spillmomentum
Fixed an issue where momentum was incorrectly reduced after using Oil Spill.
behavior
- ≈📊NumericDiceproc rate—→1
Adjusted proc rate to the correct value of 1 (1.5 when charged/boosted).
numeric
- ▲🐛Bug fixDicecrit chance
Fixed a multiplayer bug where the first Cleaver throw could not crit.
behavior
- ▲🎯Behaviorunlock requirementCommencement (locked)→Commencement (achievable)
The 'You’ve Always Been Crazy' unlock is now achievable on Commencement difficulty.
mechanic
- ▲🔁ReworkDicebehavior—→3 stocks
Dice now has 3 stocks and projectiles auto-return if the button is not held.
rework
- ▼📊NumericDicesingle cleaver damage—→200%
Reduced single dice cleaver damage to compensate for the new stock system.
numeric
- ▲🛠QoLSearactivation time—→Reduced
Removed animation delay and shortened activation time for Sear.
quality
- ▲📊NumericDiceboosted damage—→400%
Boosted Dice now deals 400% damage.
numeric
- ▲🎯BehaviorRollcharge speed—→Faster
Roll now charges significantly faster.
behavior
- ▲🎯BehaviorSearrange—→Increased
Significantly increased the range of Sear and improved aiming.
behavior
- ▼📊NumericSearcooldown5s→6s s
Slightly increased the cooldown of Sear.
numeric
- ▲📊NumericRollcooldown9s→8s s
Slightly reduced the cooldown of Roll.
numeric
- ▼📊NumericGlazecooldown10s→12s s
Increased the cooldown of Glaze.
numeric
- ▲📊NumericYes Chef!cooldown15s→10s s
Reduced the cooldown of Yes Chef!.
numeric
- ≈✨NewIce Boxability—→Added
Added Ice Box as an alternate ability.
new
- ≈✨NewOil Spillability—→Added
Added Oil Spill as an alternate ability.
new
- ▲🎯Behaviorpickup range—→Increased
Players can now pick up CHEF's food drops from a further distance.
quality
- ≈🎨VisualDiceVFX intensity—→Increased
Increased VFX intensity for the primary cleaver throw to make it easier to track at long distances.
quality
- ▲🐛Bug fixDicerecall
Fixed an issue where cleavers could not be recalled at low or unlimited framerates.
bugfix