The first patch for Seekers of the Storm focuses heavily on critical bug fixes, resolving FPS-tied gameplay behaviors, and balancing item drop rates.
Images © Risk of Rain 2 via Steam
▲Buffs11
- Acrid
- Caustic Leap / Frenzied Leap:Fixed utility skills not dealing damage or colliding properly.
- Epidemic:Fixed an issue where Acrid could not hit enemies or spread poison using his special attack.
- Frenzied Leap:Frenzied Leap now properly negates fall damage when falling from large heights.→Negated
- CHEF
- Players can now pick up CHEF's food drops from a further distance.→Increased
- Dice:Fixed an issue where cleavers could not be recalled at low or unlimited framerates.
- Seeker
- Sojourn:Fixed Sojourn failing to trigger on collision and blocking non-host players from using it.
- Meditate:Fixed an issue where players could not input actions during Meditate when both a controller and KBM were plugged in.
- RailgunnerConcussion Device:Fixed the utility mine not detonating on its own; it now detonates after a few seconds.Manual/Bugged→Automatic s
- Mithrix
- Warped Echo Steal:Mithrix will no longer become nearly invincible after stealing a player's Warped Echo.Invincible→Vulnerable
- Fixed an issue where standing behind Mithrix during phase 4 caused him to lose aggression.
- False SonLaser of the Father:Fixed a bug allowing the head laser to fire permanently; it now goes on cooldown after 4 seconds.Infinite→4s s
▼Nerfs1
- Sonorous WhispersSignificantly reduced the item drop chance scaling to prevent excessively high drop rates in late runs.15% (+5% per stack)→4% (+1% per stack) %
✚Bug fixes4
- General
- Resolved a critical build issue where physics, attack speed, and movement were erroneously tied to FPS.
- Fixed an issue where items were not picked up upon interaction, or conversely, granted massive stacks without being picked up.
- Fixed slow healthbar update speeds.
- MapTeleporters will no longer spawn inside geometry on Rallypoint Delta or within Halcyonite Shrines.
◆Other changes3
subjects affected (9)
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Patch history
- Alloyed Collective Patch 1.4.1Dec 9, 2025 · 7mo
The Alloyed Collective 1.4.1 update focuses on balancing new DLC enemies, refining the Drifter and Operator kits, and implementing numerous bug fixes and quality-of-life improvements for items and visuals.
+16−6→ - Memory Optimization Update Notes V1.3.9Jun 3, 2025 · 13mo
A memory optimization update focusing on performance, loading times, and various bug fixes, alongside balance adjustments for the Seeker and CHEF.
+12−1→ - Update Notes V1.3.8May 5, 2025 · 14mo
The final phase of the Seekers of the Storm roadmap introduces alternate abilities for False Son, Seeker, and CHEF, alongside significant balance adjustments to survivor stats and several item reworks.
+27−7→ - Update Notes V1.3.7Mar 4, 2025 · 16mo
Phase 2 of the Seekers of the Storm roadmap focuses on balancing the False Son boss fight, adjusting Void Fields mechanics, and tuning several DLC items.
+4−14→ - Update Notes V1.3.6Dec 10, 2024 · 19mo
A major update focusing on item reworks, elite monster overhauls, and various quality-of-life fixes for the Seekers of the Storm roadmap.
+23−5→ - V1.3.5 Bug Fix UpdateNov 4, 2024 · 20mo
V1.3.5 is a bug-fix update focusing on stability, multiplayer synchronization, and correcting various boss and item interactions, particularly for the False Son and Seeker.
+1−1→ - →Seekers of the Storm – Minor Update Follow-upSep 10, 2024 · 22mo
A minor follow-up update focusing on bug fixes for the False Son, Loader, and various visual and system stability issues.
- →Seekers of the Storm Steam Regional Pricing UpdateAug 29, 2024 · 23mo
Regional pricing adjustments for the Seekers of the Storm DLC on Steam to align with Survivors of the Void.
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