VF
Void Fields
MapMap · Void · Hidden Realm · Challenge · Stage
3 patcheslast touched 13mo ago≈ 0
Power trajectory
Up = buffed, down = nerfedZoom into one ability:4 abilities tracked
Filter by change type:4 types in this subject
Patch history
- ≈🎯Behaviormonster item poolDynamic→Start of cell
Items are now only added to the monster pool at the start of cell events, preventing excessive item bloat from slow completion.
behavior
- ▲📊Numericfog damage—→Reduced
Reduced the damage and ramp-up rate of the Void Fog outside safe zones.
numeric
- ≈🎯Behaviorstage counterIncrements→No increment
Completing the Void Fields no longer increments the stage counter.
behavior
- ▼🔁ReworkVoid Celltime freezeconstant→conditional
Time now resumes if any player leaves the safe zone, preventing infinite monster farming.
behavior
- ▼📊NumericVoid Fogdamagestatic→ramping
Void Fog damage now slowly ramps up over time to discourage excessive idling.
numeric
- ≈🎯BehaviorMonster Poolitem spawn rate—→faster
Items are added to the monster pool sooner if players take too long to complete a cell.
behavior
- ▲✨NewInteractables—→Added
Interactables now spawn in Void Fields to make the stage a more compelling choice.
Increases the reward value of the stage.