Patch 1.2.4 focuses on bug fixes, community-requested quality of life improvements, and balance adjustments for Artificer, Captain, and several Void items.
Images © Risk of Rain 2 via Steam
▲Buffs11
- Artificer
- Flame Bolt:Flame Bolt damage increased to return overall DPS to pre-SotV levels.220%→280% %
- Plasma Bolt:Plasma Bolt damage increased to match the buff given to Flame Bolt.220%→280% %
- CaptainLysate Cell now provides a benefit to Captain by increasing beacon stocks.→Added
- Defense Nucleus
- Alpha Construct:Alpha Construct allies now deal significantly more damage.0%→300% %
- Alpha Construct:Alpha Construct allies now have significantly more health.0%→300% %
- Squid Polyp
- Squid Turret:Increased the damage coefficient for the turret's primary skill.1→5
- Squid Turret:Added knockback force to the turret's primary skill.0→2000
- Void FieldsInteractables now spawn in Void Fields to make the stage a more compelling choice.→Added
- Blind VerminReduced director credits for the default variant.20→14
- General
- Swapping between skills on cooldown no longer resets the timer to max.
- Helfire Tincture:Helfire Tincture's self-inflicted burn remains non-lethal even when upgraded by Ignition Tank.→Non-lethal
▼Nerfs4
- CaptainBeacon:Captain is now limited to a maximum of 2 deployed beacons at a time.→2
- Squid Polyp
- Squid Turret:Reduced base damage of ally Squid Turrets.20→4
- Squid Turret:Significantly reduced the proc coefficient for the turret's primary skill.1→0.1
- Blind VerminIncreased director credits for the snowy variant.8→14
✚Bug fixes2
- General
- Singularity Bands:Singularity Bands can no longer proc themselves.Possible→Impossible
- Fixed multiple networking and synchronization issues for clients in multiplayer.
◆Other changes1
- Squid PolypSquid Turret:Ally Squid Turrets can now be stunned and frozen.→Added
subjects affected (7)
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Patch history
- Alloyed Collective Patch 1.4.1Dec 9, 2025 · 7mo
The Alloyed Collective 1.4.1 update focuses on balancing new DLC enemies, refining the Drifter and Operator kits, and implementing numerous bug fixes and quality-of-life improvements for items and visuals.
+16−6→ - Memory Optimization Update Notes V1.3.9Jun 3, 2025 · 13mo
A memory optimization update focusing on performance, loading times, and various bug fixes, alongside balance adjustments for the Seeker and CHEF.
+12−1→ - Update Notes V1.3.8May 5, 2025 · 14mo
The final phase of the Seekers of the Storm roadmap introduces alternate abilities for False Son, Seeker, and CHEF, alongside significant balance adjustments to survivor stats and several item reworks.
+27−7→ - Update Notes V1.3.7Mar 4, 2025 · 16mo
Phase 2 of the Seekers of the Storm roadmap focuses on balancing the False Son boss fight, adjusting Void Fields mechanics, and tuning several DLC items.
+4−14→ - Update Notes V1.3.6Dec 10, 2024 · 19mo
A major update focusing on item reworks, elite monster overhauls, and various quality-of-life fixes for the Seekers of the Storm roadmap.
+23−5→ - V1.3.5 Bug Fix UpdateNov 4, 2024 · 20mo
V1.3.5 is a bug-fix update focusing on stability, multiplayer synchronization, and correcting various boss and item interactions, particularly for the False Son and Seeker.
+1−1→ - →Seekers of the Storm – Minor Update Follow-upSep 10, 2024 · 22mo
A minor follow-up update focusing on bug fixes for the False Son, Loader, and various visual and system stability issues.
- Seekers of the Storm - First PatchSep 5, 2024 · 22mo
The first patch for Seekers of the Storm focuses heavily on critical bug fixes, resolving FPS-tied gameplay behaviors, and balancing item drop rates.
+11−1→
Recently Updated
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Hotfix 34.1 - July 18, 2026
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