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Rivals of Aether II
Rivals of Aether II
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Aether Studios · Aether Studios, offbrand games·-50%$14.99
Jun 11, 2026 · 2mo ago

Workshop Beta Update 1.6.4.28040.294

AI summary1w

Workshop Beta Update 1.6.4.28040.294 introduces server-enabled matchmaking in the Workshop beta, adds documentation updates, Editor improvements, and numerous quality-of-life tweaks and fixes for Photobooth, FMOD, item templates, and Workshop tooling.

Images © Rivals of Aether II via Steam

Buffs6

  • Workshop Beta Client/ServerDedicated server has been enabled in the Workshop beta, making matchmaking queues and lobbies accessible.Dedicated server enabled; matchmaking queues and lobbies are available
  • Editor
    • Flipbooks in Attack Data windows:Fixes a misrouting bug where flipbooks all pointed to the same slot; each flipbook now routes to its proper slot.Now routes to the correct slot instead of all sharing 'Attack'
    • Photobooth:Fixes blank names appearing in the modding tool UI after creation.Item and Character name no longer blank in modding UI after creation
  • FMOD / Audio tooling
    • FMOD deploy script:Fixes deployment script build option so it functions as intended.Now functions properly
    • FMOD deploy script:User can selectively deploy specific FMOD banks instead of all banks.List of Banks shown; can deploy specific banks only
  • Arcade/ArcadeModeDataWorkshop toggle:Workshop toggle becomes available in Arcade mode.Will now appear in Arcade

Nerfs1

  • Workshop Beta Client/ServerPlaying ranked on this beta will affect your real Elo; no automatic restoration per incident.Affects real Elo when playing ranked on this beta

Bug fixes2

  • Known Issue: Mobile SiteMobile version is currently busted and will receive a hotfix later this week.Busted; hotfix planned later this week
  • EditorPhotobooth:Stability fix for Photobooth CSP capture crash.Fixed CSP capture crash

Other changes12

  • Documentation/Website
    • Brand new documentation hub for Workshop in beta.New beta documentation site launched: https://rivals2.com/workshop
    • Documentation content is in progress and open to feedback.Active work on contents with suggestions welcome
  • FMOD / Audio tooling (Import)
    • FMOD script:Automation to create FMOD Events and Banks when importing audio files.Automatically import audio file creating Events, Banks, etc
    • FMOD script:Enforces naming conventions for audio imports to ensure proper integration.Audio files must follow naming conventions in audio documentation
    • FMOD script:Import process does not adjust volume; volume must be set separately.Will not set volume of imported sounds
  • Photobooth / VisualPhotobooth:Item template animations corrected for proper facing and lighting on portraits.Face correct direction; PBC update for lighting on portrait
  • Item/Modding ToolModding Tool:Default physics asset renamed to clarify asset type and reference, with note on updating references.Renamed default item Physics Asset to PH[i] from SK[/i]
  • Open Steam Workshop UI / Modding UIUI:Button renamed to reflect the current workflow for modding rather than Steam Workshop.Renamed "Open Steam Workshop UI" to "Open Modding Tool UI"
  • Workshop Documentation buttonWorkshop Documentation button:Documentation button now directs users to the new workshop documentation site.Points to new documentation site
  • Arcade/ArcadeModeDataArcadeModeData:ArcadeModeData fix process is now automated and no longer required manually.Automated; no longer needed
  • Steam Preview ImageSteam preview image:Preview image now sourced from Unreal asset rather than a file path; persists across sessions.Selected from a UTexture2d asset within Unreal; uses SteamPreview asset if present
  • Open/Access DefaultsSeveral workflow automations and UI name changes to streamline arcade and modding workflows.ArcadeModeData fix automated; Open Steam Workshop UI renamed

subjects affected (13)

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How did this patch land?
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official notes
Rivals of Aether II · Jun 11, 2026

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Patch history

see all 55

  1. Hotfix 1.7.0.3 Patch NotesAug 7, 2026 · 1w

    Hotfix 1.7.0.3 updates several balance reversions and bug fixes across multiple characters and mechanics, restoring some earlier behaviors and fixing input/edgeguard issues.

    +23
  2. Hotfix 1.7.0.2 Patch NotesAug 6, 2026 · 1w

    Hotfix 1.7.0.2 fixes a variety of bug-related issues across multiple subjects, including input behavior, wall jumps, shorthops, visuals, and interactions with Neutral Special and Gouie.

    +42
  3. Hotfix 1.7.0.1 Patch NotesAug 5, 2026 · 1w

    Hotfix 1.7.0.1 addresses several bug fixes and small gameplay quality changes, including tap jump fix, clone/input fixes, tail hurtbox adjust, Pink Gouie shop addition, and sound effect tweak for Big Up Throw.

  4. Workshop Creator Notice: Engine Update and Mod CompatibilityJul 27, 2026 · 3w

    Studio updates Rivals II to Unreal Engine 5.8; all mods must be updated to 5.8 modkit to remain compatible; Workshop Beta will become default 5.8 branch and older mods will be private.

  5. Hotfix 1.6.4.2 / 1.6.5 NotesJun 23, 2026 · 1mo

    Hotfix 1.6.4.2 / 1.6.5: stage fixes for Frozen Harbor and Armada Fleet, visuals and crash fixes, plus quality tweaks and new options in offline modes.

    +5
  6. Hotfix 1.6.4.1 NotesJun 3, 2026 · 2mo

    Hotfix 1.6.4.1 focuses on bug fixes for La Reina and Slade in Arcade CPU behavior, announcer timing, title prefixes/suffixes, and chair mechanics for La Reina.

  7. Hotfix 1.6.2.2 NotesMay 6, 2026 · 3mo

    Hotfix 1.6.2.2 addresses hitbox consistency, visual bugs, platform visibility, and a crash related to the Pirate Hook.

  8. Hotfix 1.6.2.1 NotesMay 5, 2026 · 3mo

    Hotfix 1.6.2.1 addresses UI gifting bug, back throw and downward special crash issues, and notes a known issue with Slade's hook interaction.

    +2

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