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Rivals of Aether II
Rivals of Aether II
ActionIndie
Aether Studios · Aether Studios, offbrand games·$29.99
Jun 23, 2026 · 1mo ago

Hotfix 1.6.4.2 / 1.6.5 Notes

AI summary1w

Hotfix 1.6.4.2 / 1.6.5: stage fixes for Frozen Harbor and Armada Fleet, visuals and crash fixes, plus quality tweaks and new options in offline modes.

Images © Rivals of Aether II via Steam

Buffs5

  • Frozen Harbor
    • Frozen Harbor's rising walls no longer get stuck when players bounce off them, improving consistency during edge interactions.stuckno longer stuck when bouncing off while rising
    • Visuals of Frozen Harbor walls now align with their collision to reduce confusion during play.not matching collisionvisuals now match collision
  • Crystal ValleyCrystal Valley's bottom blastzone was moved downward to adjust stage boundaries.defaultmoved downward
  • Armada FleetArmada Fleet platforms:All Armada Fleet platforms now count as hard ground and fully restore resources when landed on, fixing partial resource restoration from landing on starting ship.each platform counts as limited groundall platforms count as hard ground and restore ALL resources
  • Caelan OrbCaelan Orb:Caelan Orb now disappears when the owner dies, preventing lingering effects after death.gone on death

subjects affected (4)

tap to see balance history

How did this patch land?
🔗
official notes
Rivals of Aether II · Jun 23, 2026

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Patch history

see all 55

  1. Hotfix 1.7.0.3 Patch NotesAug 7, 2026 · 1w

    Hotfix 1.7.0.3 updates several balance reversions and bug fixes across multiple characters and mechanics, restoring some earlier behaviors and fixing input/edgeguard issues.

    +23
  2. Hotfix 1.7.0.2 Patch NotesAug 6, 2026 · 1w

    Hotfix 1.7.0.2 fixes a variety of bug-related issues across multiple subjects, including input behavior, wall jumps, shorthops, visuals, and interactions with Neutral Special and Gouie.

    +42
  3. Hotfix 1.7.0.1 Patch NotesAug 5, 2026 · 1w

    Hotfix 1.7.0.1 addresses several bug fixes and small gameplay quality changes, including tap jump fix, clone/input fixes, tail hurtbox adjust, Pink Gouie shop addition, and sound effect tweak for Big Up Throw.

  4. Workshop Creator Notice: Engine Update and Mod CompatibilityJul 27, 2026 · 3w

    Studio updates Rivals II to Unreal Engine 5.8; all mods must be updated to 5.8 modkit to remain compatible; Workshop Beta will become default 5.8 branch and older mods will be private.

  5. Workshop Beta Update 1.6.4.28040.294Jun 11, 2026 · 2mo

    Workshop Beta Update 1.6.4.28040.294 introduces server-enabled matchmaking in the Workshop beta, adds documentation updates, Editor improvements, and numerous quality-of-life tweaks and fixes for Photobooth, FMOD, item templates, and Workshop tooling.

    +61
  6. Hotfix 1.6.4.1 NotesJun 3, 2026 · 2mo

    Hotfix 1.6.4.1 focuses on bug fixes for La Reina and Slade in Arcade CPU behavior, announcer timing, title prefixes/suffixes, and chair mechanics for La Reina.

  7. Hotfix 1.6.2.2 NotesMay 6, 2026 · 3mo

    Hotfix 1.6.2.2 addresses hitbox consistency, visual bugs, platform visibility, and a crash related to the Pirate Hook.

  8. Hotfix 1.6.2.1 NotesMay 5, 2026 · 3mo

    Hotfix 1.6.2.1 addresses UI gifting bug, back throw and downward special crash issues, and notes a known issue with Slade's hook interaction.

    +2

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