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Buildings

GeneralEconomy · Automation · Base Building · Production · Infrastructure · UI
6 patcheslast touched 1mo ago▲ +6

Power trajectory

Up = buffed, down = nerfed
0+6Feb 20, 2026Jun 10, 2026Feb 20, 2026 — Demo Patch Notes - Version 0.21.1_3 +1 / -0 (cum +1)Feb 25, 2026 — Demo Patch Notes - Version 0.21.1_6 +1 / -0 (cum +2)May 28, 2026 — Hotfix - Version 0.25.1_3 热补丁- +0 / -0 (cum +2)Jun 1, 2026 — Hotfix - Version 0.25.1_7 +2 / -0 (cum +4)Jun 5, 2026 — Hotfix - Version 0.25.1_10 +1 / -0 (cum +5)Jun 10, 2026 — Hotfix - Version 0.25.1_12 +1 / -0 (cum +6)
Zoom into one ability:13 abilities tracked
Filter by change type:5 types in this subject

Patch history

    • 🐛Bug fixLogisticstransportation

      Logistics now correctly transport items from claypits and lumberyards; existing buildings may need to be rebuilt.

      Fixed a bug where logistics would not transport items from claypits or lumberyards

    • 🐛Bug fixWorkbenchremovability

      Fixed an issue where level 2 and 3 Catapults could not be removed from the workbench.

      Fixed Catapults level 2 and 3 removal

    • 📊NumericFarmsteadbeehive capacityIncreased

      Increased the number of beehives a Farmstead can support, boosting honey production.

      Farmstead can now handle more beehives

    • 🔁ReworkLogistics Tentunlock methodGuardian of Minerva Reward

      Logistics Tent is now a reward for defeating the Guardian of Minerva to provide earlier access to automation.

    • 🎯Behaviortask priority

      Non-repeating tasks now take priority over repeating tasks when ordered.

    • 🎯BehaviorGatesoperationManualAutomatic

      Gates now automatically open and close for players and carts, improving flow.

    • 📊NumericMaterial StoragecapacityIncreased

      Increased storage capacity for material storage, with significant boosts to upgraded versions.

    • 🐛Bug fixTrading Poststability

      Fixed a crash occurring with the Trading Post.

    • 🐛Bug fixFood Storagemoney deposit

      Fixed a crash that occurred when attempting to deposit money into Food Storage.

    • 🐛Bug fixWork OrderCancel button visibility

      Fixed an issue where the Cancel Work Order button was not always visible upon hovering.

    • 🐛Bug fixTrading PostUI stability

      Fixed a crash occurring within the Trading Post UI.

    • 🐛Bug fixInsulacollision

      Fixed collision issues with the Insula building.

    • 📊NumericoutputIncreased

      Buildings now provide a higher output increase when upgraded, improving resource efficiency.

    • 🎯BehaviorFavor ShopPurchase ConfirmationNoYes

      Buying favors now requires confirmation to prevent accidental purchases.

      Confirmation now required when buying favors

    • 🛠QoLFavor WindowPositioningStaticMovable

      The favor window is now draggable, allowing players to position it more conveniently.

      Favor window can now be moved around with the mouse