Hotfix 0.25.1_7 focuses on citizen trait balancing, building automation improvements, and various item and crafting bug fixes.
▲Buffs5
- CitizensNegative traits now only appear on citizens who also possess positive traits, preventing purely negative citizens.
- Buildings
- Gates:Gates now automatically open and close for players and carts, improving flow.Manual→Automatic
- Material Storage:Increased storage capacity for material storage, with significant boosts to upgraded versions.→Increased
- Items
- Secondary Gear Set:Items can now be added to the secondary gear set via tiny boxes without needing to swap to that set first.Manual Swap→Direct Add
- Flamines Volcanalis Armour:Flamines Volcanalis Armour set can now correctly roll modifiers when crafted.None→Added
✚Bug fixes6
- GeneralFixed an issue where some citizens and clay failed to spawn in the starting area.
- CitizensEating:Fixed an issue where citizens would stop eating before they were actually full.
- BuildingsTrading Post:Fixed a crash occurring with the Trading Post.
- Items
- Flamines Vulcanalis Bow:Fixed incorrectly swapped damage numbers on the Flamines Vulcanalis Bow.
- Tectonic Boots:Tectonic Boots no longer cause the player to become bald.Bald→Normal
- Tectonic Armour:Fixed an issue where Tectonic armour rolled incorrect modifiers during crafting.Wrong→Correct
◆Other changes3
subjects affected (4)
tap to see balance history
Patch history
- Hotfix - Version 0.25.1_8Jun 2, 2026 · 1d+1→
- Hotfix - Version 0.25.1_6May 30, 2026 · 4d+3→
- Hotfix - Version 0.25.1_5May 30, 2026 · 4d+4→
- Hotfix - Version 0.25.1_4May 29, 2026 · 4d+2→
- Hotfix - Version 0.25.1_3 热补丁-May 28, 2026 · 5d+5−1→
- UntitledMay 27, 2026 · 6d+9→
- Hotfix - Version 0.25.1May 26, 2026 · 1w+1→
- Demo Patch Notes - Version 0.21.1_8Feb 27, 2026 · 3mo+1→
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