PatchDiff
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Rust
Rust
ActionAdventureIndie
Facepunch Studios · Facepunch Studios·$39.99
Jul 7, 2016 · 122mo ago

Devblog 100

AI summary1mo

A massive overhaul introducing an XP and leveling system, removing blueprints, and reworking various crafting and combat mechanics.

Images © Rust via Steam

Buffs8

  • Eoka PistolEoka pistol damage increased by 25% and reliability improved.100%125% %
  • MacheteReduced the resources required to craft the Machete.Reduced
  • Salvaged SwordReduced the resources required to craft the Salvaged Sword.Reduced
  • Throwable WeaponsPlayers can now aim and throw weapons while sprinting.DisabledEnabled
  • Airfield DungeonIncreased the spawn rate of high-tier military crates within dungeons.Increased
  • UI & Crafting
    • Moved the crafting menu to its own dedicated screen with an added search function.Separate Screen
    • Added Quick Craft functionality directly to the inventory menu.Added
    • Most crafting times have been reduced to be more sensible.Reduced

Nerfs1

  • BuildingReduced the stability of pillars and roofs, making structures more prone to collapse.Reduced

Other changes8

  • Progression
    • Introduced an XP and leveling system to replace the previous progression method.Added
    • Blueprints and blueprint fragments have been removed from the game.ExistingRemoved
    • The Research Bench has been removed following the removal of blueprints.ExistingRemoved
  • Throwable WeaponsIntroduced a new aiming system for throwable weapons, including spinning projectiles.New
  • Airfield DungeonAirfield dungeon has been reworked with added doors, barricades, and covers.Reworked
  • General
    • Added the 'Barren' map to the game.Added
    • Bullet weapons now behave as projectiles for the first few meters.Instant/HitscanProjectile (initial meters) m
    • Added an ownership system; harvested skulls now show the victim as the owner.Added

subjects affected (9)

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How did this patch land?
🔗
official notes
Rust · Jul 7, 2016

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Patch history

see all 128

  1. PREMIUM SERVERSMar 13, 2025 · 16mo

    Introduction of Premium Servers, requiring a minimum Steam inventory value of $15 to access as a measure to deter cheat users.

    +1
  2. 11 YEARS STRONGJan 2, 2025 · 18mo

    A celebratory anniversary blog post recapping 2024 achievements and teasing the upcoming 'Primitive' update for February 2025.

    +5
  3. Excavator UpdateAug 1, 2019 · 84mo

    Introduction of the Excavator monument alongside various map adjustments, server optimizations, and numerous bug fixes.

    +51
  4. July UpdateJul 4, 2019 · 85mo

    July Update introduces horse breeds, hitching posts, streamer mode, and extensive client/server performance optimizations.

    +4
  5. Chippy ArcadeJun 21, 2019 · 86mo

    Introduces the Chippy Arcade machine for Chippy players and implements several physics, AI, and network optimizations.

    +6
  6. Giddy Up!Jun 6, 2019 · 86mo

    Introduction of horseback riding, significant engine upgrades to Unity 2019, various performance optimizations, and general balance adjustments to research and loot.

    +52
  7. The Smol UpdateMay 2, 2019 · 87mo

    A smaller update focusing on memory optimizations, map improvements, weapon tuning, and various exploit fixes.

    +10
  8. Happy EasterApr 19, 2019 · 88mo

    Introduction of a limited-time Easter egg hunt event featuring collectible eggs, tiered rewards, and specialized gear.

    +3

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