Weapon balancing focusing on projectile damage and throwables, alongside graphics improvements and a new server-side combat log.
Images © Rust via Steam
▲Buffs9
- Semi Auto Rifle
- Increased the effective distance of the Semi Auto Rifle, allowing it to remain viable at longer ranges.→Increased
- Increased projectile velocity, making it easier to hit moving targets at distance.→Increased
- Increased overall damage of the Semi Auto Rifle.→Increased
- Projectiles
- Reduced the maximum damage falloff over distance, meaning projectiles retain more damage at long range.→Reduced
- Increased the distance before damage falloff begins to occur.→Increased
- Grenades
- Grenades now stack up to 5, improving inventory management.→5
- Added the ability to drop grenades using right-click for faster deployment.→Right Click
- ThrowablesThrown items no longer randomly break and disappear.Yes→No
- GeneralGeneral improvements to graphics performance and skinned mesh collider performance.→Improved
▼Nerfs1
- GrenadesAttach:Attached grenades no longer deal splash damage to the construction they are stuck to.→None
✚Bug fixes4
- ProjectilesFixed a rare bug where projectiles would break or stick despite having a zero probability of doing so.0→Fixed
- Twig BuildingTwig building tier now correctly takes damage from arrows again.Immune/Bugged→Enabled
- General
- Fixed a dark screen bug related to TSSAA on OSX/GL.Dark screen→Fixed
- Fixed an exploit allowing players to build bridges using picture frames.Picture frames→Fixed
◆Other changes8
- Grenades
- Attach:Grenades can now be attached to constructions by right-clicking while looking at them.→Added
- Updated animations for the Vm grenade.→Updated
- Throwables
- Throwables now use their own specific damage multipliers instead of shared bullet damage types.→Unique
- Removed the bullet damage type from all throwable items.Bullet→Removed
- Thrown items now lose condition upon impact and break when condition reaches zero.→On Impact
- SpearsThrown:Thrown spears now use the arrow damage type.→Arrow
- General
- Added a server-side combat log accessible via the 'combatlog' console command.→Added
- Benchmark scenes now force deterministic RNG results for consistent testing.→Deterministic
subjects affected (7)
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Patch history
- PREMIUM SERVERSMar 13, 2025 · 16mo
Introduction of Premium Servers, requiring a minimum Steam inventory value of $15 to access as a measure to deter cheat users.
+1→ - 11 YEARS STRONGJan 2, 2025 · 18mo
A celebratory anniversary blog post recapping 2024 achievements and teasing the upcoming 'Primitive' update for February 2025.
+5→ - Excavator UpdateAug 1, 2019 · 84mo
Introduction of the Excavator monument alongside various map adjustments, server optimizations, and numerous bug fixes.
+5−1→ - July UpdateJul 4, 2019 · 85mo
July Update introduces horse breeds, hitching posts, streamer mode, and extensive client/server performance optimizations.
+4→ - Chippy ArcadeJun 21, 2019 · 86mo
Introduces the Chippy Arcade machine for Chippy players and implements several physics, AI, and network optimizations.
+6→ - Giddy Up!Jun 6, 2019 · 86mo
Introduction of horseback riding, significant engine upgrades to Unity 2019, various performance optimizations, and general balance adjustments to research and loot.
+5−2→ - The Smol UpdateMay 2, 2019 · 87mo
A smaller update focusing on memory optimizations, map improvements, weapon tuning, and various exploit fixes.
+10→ - Happy EasterApr 19, 2019 · 88mo
Introduction of a limited-time Easter egg hunt event featuring collectible eggs, tiered rewards, and specialized gear.
+3→
Recently Updated
6

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Late Night Hotfix patch
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Hell Maiden EA 1.0 - Hot Fix Patch 4 (v.0.2.34)
A hotfix patch focusing on critical bug fixes for cutscenes, game-breaking progression blocks, and performance optimization for videos.

Wingspan Patch - July 21
A maintenance update focusing on bug fixes for bird powers, bonus card interactions, Automarazzi mode, and UI stability.

Patch 0.3.9
Patch 0.3.9 focuses on critical progression bug fixes, save file stability, and general quality-of-life improvements based on community feedback.

Patch Notes 1.1.45
Patch 1.1.45 focuses on performance optimizations, critical quest and progression bug fixes, and improved resource availability in the Howling Marshes.
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