Performance optimizations to reduce stuttering, anti-cheat improvements, and the addition of the finished Lighthouse and Guitar models, alongside a double XP event.
Images © Rust via Steam
▲Buffs2
- GeneralXP earn rates have been doubled for all players.1x→2x x
- Procedural MapsSmaller procedural maps now include geographical features from larger maps for more variety.Basic→Enhanced
▼Nerfs1
- AutoturretAutoturrets can now only hold 5.56 ammo, removing support for other item types.Multiple→5.56 only
✚Bug fixes2
- GeneralFixed various DX9 issues including screen darkening, broken motion blur, and water reflections on AMD R9 GPUs.
- Procedural MapsFixed rubber banding issues at the outer edges of certain tunnels and sewers.Rubber banding→Fixed
◆Other changes10
- General
- Optimized entity name building on pooled entities to improve performance.
- Added pooling to player collision, models, and name tags to eliminate stuttering.→Added
- Optimized runtime player model LOD assignment to reduce stuttering.
- Optimized player model frame updates for better performance when many players are visible.
- Netgraph is now restricted to admins and developers to prevent exploits.All→Admins/Devs
- Fly hack and jump hack detection has been made significantly stricter.Standard→Stricter
- Lighthouse
- The finished Lighthouse model has been added to the game.Greybox→Finished
- Improved placement checks to ensure the lighthouse always maintains distance from the beach.
- Guitar
- Added viewmodel, worldmodel, and LODs for the Guitar.→Added
- The Guitar worldmodel now drops as itself instead of a burlap sack.Burlap Sack→Guitar
subjects affected (5)
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Patch history
- PREMIUM SERVERSMar 13, 2025 · 16mo
Introduction of Premium Servers, requiring a minimum Steam inventory value of $15 to access as a measure to deter cheat users.
+1→ - 11 YEARS STRONGJan 2, 2025 · 18mo
A celebratory anniversary blog post recapping 2024 achievements and teasing the upcoming 'Primitive' update for February 2025.
+5→ - Excavator UpdateAug 1, 2019 · 84mo
Introduction of the Excavator monument alongside various map adjustments, server optimizations, and numerous bug fixes.
+5−1→ - July UpdateJul 4, 2019 · 85mo
July Update introduces horse breeds, hitching posts, streamer mode, and extensive client/server performance optimizations.
+4→ - Chippy ArcadeJun 21, 2019 · 86mo
Introduces the Chippy Arcade machine for Chippy players and implements several physics, AI, and network optimizations.
+6→ - Giddy Up!Jun 6, 2019 · 86mo
Introduction of horseback riding, significant engine upgrades to Unity 2019, various performance optimizations, and general balance adjustments to research and loot.
+5−2→ - The Smol UpdateMay 2, 2019 · 87mo
A smaller update focusing on memory optimizations, map improvements, weapon tuning, and various exploit fixes.
+10→ - Happy EasterApr 19, 2019 · 88mo
Introduction of a limited-time Easter egg hunt event featuring collectible eggs, tiered rewards, and specialized gear.
+3→
Recently Updated
6

Patch Notes - v1.0.11.0
Version 1.0.11.0 focuses on stability and bug fixes, addressing crashes, localization errors, and stat scaling, while temporarily disabling the in-game leaderboard.

Late Night Hotfix patch
A hotfix addressing critical bugs, a spawn rate error for Tanner, and minor difficulty balance adjustments.

Wingspan Patch - July 21
A maintenance update focusing on bug fixes for bird powers, bonus card interactions, Automarazzi mode, and UI stability.

Patch 0.3.9
Patch 0.3.9 focuses on critical progression bug fixes, save file stability, and general quality-of-life improvements based on community feedback.

Patch Notes 1.1.45
Patch 1.1.45 focuses on performance optimizations, critical quest and progression bug fixes, and improved resource availability in the Howling Marshes.

Hot fix #3
A small hotfix addressing various bugs related to saving, camera FOV, achievements, and co-op stability, alongside a new UI warning for loading saves.
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