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Rust
Rust
ActionAdventureIndie
Facepunch Studios · Facepunch Studios·$39.99
Sep 29, 2016 · 119mo ago

Devblog 129

AI summary1mo

Devblog 129 focuses on significant engine optimizations, rendering fixes, and general stability improvements.

Images © Rust via Steam

Bug fixes4

  • General
    • Fixed an issue where AMD R9 GPUs experienced half-screen darkening.
    • Fixed desaturation issues with tree lighting for better visual fidelity.
    • Fixed a bug where resizing the viewport would break water reflections.
    • Corrected stone gate gibs to use the proper stone assets instead of wood gate assets.wood gate gibsstone gate gibs

Other changes7

  • General
    • Removed the redundant chat message that appeared when attempting to build in a blocked area.EnabledRemoved
    • Significantly optimized terrain carving triggers, improving projectile and culling performance.
    • Optimized various small inefficiencies in prefab pooling and the LOD grid for better performance.
    • Optimized client-side network update events to reduce stuttering during entity streaming.
    • Eliminated needless string reallocation and minor dynamic memory allocations to reduce Garbage Collection (GC) overhead.
    • Added a log entry when the server has fully started to assist in diagnosing server problems.Added
    • Added the refresh_stability console command to aid in debugging.Added

subjects affected (1)

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How did this patch land?
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official notes
Rust · Sep 29, 2016

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Patch history

see all 128

  1. PREMIUM SERVERSMar 13, 2025 · 16mo

    Introduction of Premium Servers, requiring a minimum Steam inventory value of $15 to access as a measure to deter cheat users.

    +1
  2. 11 YEARS STRONGJan 2, 2025 · 18mo

    A celebratory anniversary blog post recapping 2024 achievements and teasing the upcoming 'Primitive' update for February 2025.

    +5
  3. Excavator UpdateAug 1, 2019 · 84mo

    Introduction of the Excavator monument alongside various map adjustments, server optimizations, and numerous bug fixes.

    +51
  4. July UpdateJul 4, 2019 · 85mo

    July Update introduces horse breeds, hitching posts, streamer mode, and extensive client/server performance optimizations.

    +4
  5. Chippy ArcadeJun 21, 2019 · 86mo

    Introduces the Chippy Arcade machine for Chippy players and implements several physics, AI, and network optimizations.

    +6
  6. Giddy Up!Jun 6, 2019 · 86mo

    Introduction of horseback riding, significant engine upgrades to Unity 2019, various performance optimizations, and general balance adjustments to research and loot.

    +52
  7. The Smol UpdateMay 2, 2019 · 87mo

    A smaller update focusing on memory optimizations, map improvements, weapon tuning, and various exploit fixes.

    +10
  8. Happy EasterApr 19, 2019 · 88mo

    Introduction of a limited-time Easter egg hunt event featuring collectible eggs, tiered rewards, and specialized gear.

    +3

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