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Rust
Rust
ActionAdventureIndie
Facepunch Studios · Facepunch Studios·$39.99
Jan 26, 2017 · 115mo ago

Devblog 145

AI summary1mo

Devblog 145 focuses on significant crafting time reductions, resource cost adjustments, and extensive engine/memory optimizations.

Images © Rust via Steam

Buffs16

  • GeneralAdded 'free' console command to manually free all possible memory.Added
  • RecyclerIncreased the interaction radius of the recycler.Increased
  • F1 Grenade
    • Reduced overall cost and removed the requirement for a spring.HigherLower
    • Reduced throw time for a snappier feel.SlowerQuicker
  • Crafting
    • Arrows:Arrow crafting time reduced to 25% of previous value.100%25%
    • Bolts/AK/SAR/SMG/SAP/Thompson:Crafting time for bolts and most firearms halved.100%50%
    • Beartrap:Reduced the time required to craft beartraps.Lowered
    • Autoturret:Reduced the time required to craft autoturrets.Lowered
  • Building & Defense
    • Waterpipe:Slightly reduced the resource cost of waterpipes.Reduced
    • Double Barrel:Reduced the resource cost of the double barrel shotgun.Reduced
    • Landmine:Removed the gear requirement from landmine crafting.RequiredRemoved
    • Metal Barricade:Reduced the amount of metal blades required for metal barricades.Reduced
    • Stone/Concrete Barricade:Reduced the stone cost for stone and concrete barricades.Reduced
  • Farming & Food
    • Corn/Pumpkin:Increased the food yield from corn and pumpkin crops.Buffed
    • Plants:Plants now provide a minimum of 2 clones.Min 2
  • Oil BarrelsOil barrels now produce a small amount of low grade fuel.0Small amount

Nerfs2

  • F1 GrenadeNow primarily antipersonnel; construction damage is significantly reduced.HighLow
  • Farming & FoodMeat Food:Slightly nerfed the nutritional value/effectiveness of meat food items.Nerfed

Bug fixes2

  • General
    • Fixed multiple memory leaks and pooling issues related to item ownership, server joins, and cave triggers.
    • Fixed an issue where skins were not working correctly.

Other changes5

  • GeneralDowngraded to Unity 5.4.2f2 for stability and performance.Unknown5.4.2f2
  • Recycler
    • Slightly reduced the volume of the recycler.Reduced
    • Added new sounds for the recycler.New
  • Farming & Food
    • Plants:Reworked plant water yield to be based on a specific ratio of water over time.Old SystemX water over Y time = Z yield
    • Plants:Added visual plant hydration indicators via tinting.Tinting

subjects affected (7)

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How did this patch land?
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official notes
Rust · Jan 26, 2017

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Patch history

see all 128

  1. PREMIUM SERVERSMar 13, 2025 · 16mo

    Introduction of Premium Servers, requiring a minimum Steam inventory value of $15 to access as a measure to deter cheat users.

    +1
  2. 11 YEARS STRONGJan 2, 2025 · 18mo

    A celebratory anniversary blog post recapping 2024 achievements and teasing the upcoming 'Primitive' update for February 2025.

    +5
  3. Excavator UpdateAug 1, 2019 · 84mo

    Introduction of the Excavator monument alongside various map adjustments, server optimizations, and numerous bug fixes.

    +51
  4. July UpdateJul 4, 2019 · 85mo

    July Update introduces horse breeds, hitching posts, streamer mode, and extensive client/server performance optimizations.

    +4
  5. Chippy ArcadeJun 21, 2019 · 86mo

    Introduces the Chippy Arcade machine for Chippy players and implements several physics, AI, and network optimizations.

    +6
  6. Giddy Up!Jun 6, 2019 · 86mo

    Introduction of horseback riding, significant engine upgrades to Unity 2019, various performance optimizations, and general balance adjustments to research and loot.

    +52
  7. The Smol UpdateMay 2, 2019 · 87mo

    A smaller update focusing on memory optimizations, map improvements, weapon tuning, and various exploit fixes.

    +10
  8. Happy EasterApr 19, 2019 · 88mo

    Introduction of a limited-time Easter egg hunt event featuring collectible eggs, tiered rewards, and specialized gear.

    +3

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