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Anti-Cheat

GeneralSystem · Security
3 patcheslast touched 124mo ago▲ +4

Power trajectory

Up = buffed, down = nerfed
0+4Jan 30, 2015May 12, 2016Jan 30, 2015 — Devblog 45 +1 / -0 (cum +1)Feb 13, 2015 — Devblog 47 +0 / -0 (cum +1)May 12, 2016 — Devblog 110 +3 / -0 (cum +4)
Zoom into one ability:2 abilities tracked
Filter by change type:3 types in this subject

Patch history

  1. May 12, 2016·Devblog 110+3
    • Newkick counterAdded

      Admins can now see how many times a player has been kicked by the anti-cheat system.

      Added anti hack kick counter to admin status command

    • 🎯Behaviorfly hack protectionAdded

      Improved detection and prevention of fly hacks.

      Added another layer of fly hack protection

    • 🎯Behaviorprojectile speed verificationAdded

      The server now verifies projectile speeds to prevent speed-related cheats.

      Added server side projectile speed verification

  2. Feb 13, 2015·Devblog 47
    • 🎯Behaviorfile hashingEnabled

      Easy Anti-Cheat (EAC) enabled file hashing, preventing cheats that rely on editing game resource files.

      EAC enabled file hashing to stop resource editing.

    • 🐛Bug fixWindows 10 compatibility

      Investigating an issue where Windows 10 is incorrectly flagged as a cheat by EAC.

      Windows 10 is currently being misidentified as a cheat.

  3. Jan 30, 2015·Devblog 45+1
    • 🎯BehaviorEACStatusDisabledEnabled

      Easy Anti-Cheat has been reactivated after debugging random kick issues.

      system

Anti-Cheat balance history — Rust · PatchDiff