PatchDiff
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Rust
Rust
ActionAdventureIndie
Facepunch Studios · Facepunch Studios·$39.99
Feb 13, 2015 · 139mo ago

Devblog 47

AI summary1mo

Introduction of roads, a new gathering system, and various item cost and behavior adjustments, requiring a full wipe of saves and blueprints.

Images © Rust via Steam

Buffs4

  • MeleeSprinting:Using a melee weapon now automatically stops sprinting for a short time, making combat more fluid and user-friendly.manual stopautomatic stop
  • Canned FoodEating canned food now provides an empty can, which can be recycled.nothingempty can
  • Empty CanEmpty cans can now be smelted in campfires to produce metal fragments.metal fragments
  • Sleeping BagThe cost of the Sleeping Bag has been reduced from 50 cloth to 30 cloth.5030 cloth

Nerfs1

  • LanternLanterns now consume fuel, adding a resource cost to maintaining light.Added

Bug fixes1

  • Anti-CheatInvestigating an issue where Windows 10 is incorrectly flagged as a cheat by EAC.

Other changes7

  • MapAdded roads that connect landmarks and radial towns to improve navigation across procedurally generated maps.Added
  • Gathering
    • Gathering now dispenses only one type of resource per hit instead of a mix, reducing resource spam while maintaining the same harvest time.mixed typessingle type
    • Item condition loss and resource yield are now defined explicitly per weapon, allowing for more granular balance of tools.globalper-weapon
  • Stone SpearThe crafting recipe for the Stone Spear now requires a Wooden Spear and stone.variouswooden spear + stone
  • Anti-CheatEasy Anti-Cheat (EAC) enabled file hashing, preventing cheats that rely on editing game resource files.Enabled
  • General
    • The upcoming update requires a total wipe of all player saves and blueprints.keptWiped
    • Replaced Google Analytics with Unity Analytics to track player counts, memory usage, and framerates.Google AnalyticsUnity Analytics

subjects affected (10)

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How did this patch land?
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official notes
Rust · Feb 13, 2015

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Patch history

see all 128

  1. PREMIUM SERVERSMar 13, 2025 · 16mo

    Introduction of Premium Servers, requiring a minimum Steam inventory value of $15 to access as a measure to deter cheat users.

    +1
  2. 11 YEARS STRONGJan 2, 2025 · 18mo

    A celebratory anniversary blog post recapping 2024 achievements and teasing the upcoming 'Primitive' update for February 2025.

    +5
  3. Excavator UpdateAug 1, 2019 · 84mo

    Introduction of the Excavator monument alongside various map adjustments, server optimizations, and numerous bug fixes.

    +51
  4. July UpdateJul 4, 2019 · 85mo

    July Update introduces horse breeds, hitching posts, streamer mode, and extensive client/server performance optimizations.

    +4
  5. Chippy ArcadeJun 21, 2019 · 86mo

    Introduces the Chippy Arcade machine for Chippy players and implements several physics, AI, and network optimizations.

    +6
  6. Giddy Up!Jun 6, 2019 · 86mo

    Introduction of horseback riding, significant engine upgrades to Unity 2019, various performance optimizations, and general balance adjustments to research and loot.

    +52
  7. The Smol UpdateMay 2, 2019 · 87mo

    A smaller update focusing on memory optimizations, map improvements, weapon tuning, and various exploit fixes.

    +10
  8. Happy EasterApr 19, 2019 · 88mo

    Introduction of a limited-time Easter egg hunt event featuring collectible eggs, tiered rewards, and specialized gear.

    +3

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