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Melee Weapons

WeaponMelee · Raiding
2 patcheslast touched 129mo ago▲ +1

Power trajectory

Up = buffed, down = nerfed
0+1Feb 19, 2015Dec 3, 2015Feb 19, 2015 — Devblog 48 +0 / -0 (cum 0)Dec 3, 2015 — Devblog 89 +1 / -0 (cum +1)
Zoom into one ability:1 abilities tracked
Filter by change type:2 types in this subject

Patch history

  1. Dec 3, 2015·Devblog 89+1
    • 📊NumericrangeIncreased m

      Melee range has been increased across the board for all melee weapons.

      Increased range helps in combat.

    • 🔊Audioimpact soundsAdded

      Added soft target impact sounds for a variety of melee weapons.

      Added soft target sounds.

  2. Feb 19, 2015·Devblog 48
    • 📊Numericbuilding damageBalanced

      Melee weapons have undergone various balance changes regarding their effectiveness against buildings.

      Balance