Major infrastructure update moving to Raknet networking, introduction of animal hide clothing, metabolism system restoration, and various combat and building balance changes.
Images © Rust via Steam
▲Buffs6
- GeneralFixed EAC SP2 errors and added support for Windows 10.
- Animal Hide ClothingAdded animal hide boots, vest, pants, and poncho.→Added
- FootstepsLocal player footsteps are now quieter and played in 2D to prevent disorientation.Loud→Quieter
- MetabolismPlayers gain health if calories or thirst are above 200.→200 calories/thirst
- Combat
- Timed Explosives:Timed explosives now deal significantly more damage.→Increased
- Arrows:Arrows now travel faster.→Faster
▼Nerfs2
- MetabolismRestored the metabolism system; players can now die from starvation and thirst.Disabled→Enabled
- CombatArrows:Arrows now deal significantly less damage to buildings.→Lower
✚Bug fixes2
- General
- Fixed a bootstrap error that prevented the game from loading for some users via a try-catch block.
- Fixed issues where admins were not correctly recognized as admins in certain aspects.
◆Other changes11
- General
- Patch releases moved to Thursdays to avoid weekend bug-fixing and minimize wipe-related progress loss.Monday/Friday→Thursday
- Switched networking from Lidgren (C#) to Raknet (C++) to improve stability and garbage collection.Lidgren→Raknet
- Metal Tier
- Balanced the price and health of all metal tier blocks.→Balanced
- Metal blocks now produce sparks and stone blocks produce dust when hit.Wood→Sparks/Dust
- Metabolism
- Players lose health if calories or thirst drop below 20.→20 calories/thirst
- Calories and thirst now drop by 0.5 every minute.→0.5 per minute
- Combat
- Re-implemented localized damage; headshots deal more damage than limb shots.Disabled→Enabled
- Bullets:Bullets are now affected by drag and can ricochet off surfaces.Linear→Drag/Ricochet
- Bullets:Bullet damage is now calculated based on the projectile's velocity.Static→Velocity-based
- Melee WeaponsMelee weapons have undergone various balance changes regarding their effectiveness against buildings.→Balanced
- Wooden Door KeyWooden door keys can now be burnt in fires or furnaces.No→Yes
subjects affected (8)
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Patch history
- PREMIUM SERVERSMar 13, 2025 · 16mo
Introduction of Premium Servers, requiring a minimum Steam inventory value of $15 to access as a measure to deter cheat users.
+1→ - 11 YEARS STRONGJan 2, 2025 · 18mo
A celebratory anniversary blog post recapping 2024 achievements and teasing the upcoming 'Primitive' update for February 2025.
+5→ - Excavator UpdateAug 1, 2019 · 84mo
Introduction of the Excavator monument alongside various map adjustments, server optimizations, and numerous bug fixes.
+5−1→ - July UpdateJul 4, 2019 · 85mo
July Update introduces horse breeds, hitching posts, streamer mode, and extensive client/server performance optimizations.
+4→ - Chippy ArcadeJun 21, 2019 · 86mo
Introduces the Chippy Arcade machine for Chippy players and implements several physics, AI, and network optimizations.
+6→ - Giddy Up!Jun 6, 2019 · 86mo
Introduction of horseback riding, significant engine upgrades to Unity 2019, various performance optimizations, and general balance adjustments to research and loot.
+5−2→ - The Smol UpdateMay 2, 2019 · 87mo
A smaller update focusing on memory optimizations, map improvements, weapon tuning, and various exploit fixes.
+10→ - Happy EasterApr 19, 2019 · 88mo
Introduction of a limited-time Easter egg hunt event featuring collectible eggs, tiered rewards, and specialized gear.
+3→
Recently Updated
6

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Hell Maiden EA 1.0 - Hot Fix Patch 4 (v.0.2.34)
A hotfix patch focusing on critical bug fixes for cutscenes, game-breaking progression blocks, and performance optimization for videos.

Wingspan Patch - July 21
A maintenance update focusing on bug fixes for bird powers, bonus card interactions, Automarazzi mode, and UI stability.

Patch 0.3.9
Patch 0.3.9 focuses on critical progression bug fixes, save file stability, and general quality-of-life improvements based on community feedback.

Patch Notes 1.1.45
Patch 1.1.45 focuses on performance optimizations, critical quest and progression bug fixes, and improved resource availability in the Howling Marshes.
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