System
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🛠QoLworld serialization—→Improved
Improved world serialization file format and compression for better performance.
- ≈🛠QoLwater map encoding—→Improved
Improved the encoding of the water map.
- ≈🐛Bug fixriver/lake drinkingBugged→Fixed
Fixed issues that prevented players from drinking water from rivers and lakes.
- ≈🐛Bug fixvisualsBugged→Fixed
Fixed various visual bugs including invisible body shadows, vegetation ambient occlusion, ceiling shadows, and holosight motion blur.
- ≈🐛Bug fixFlyhack Protectionfalse positives
Fixed flyhack_protection 2 false positives that occurred when jumping on floating ice caps.
- ≈🐛Bug fixMain Menuconnection
Fixed issues encountered when connecting to a server directly from the in-game main menu.
- ≈•OtherEACversion—→Updated
Updated Easy Anti-Cheat (EAC) to the latest version.
- ▲🎯Behaviornetwork backend
Optimized the network backend to improve overall server and client connectivity.
Optimization
- ▲📊Numericvideo memory overhead144 MB→0 MB MB
Reduced video memory overhead by 144 MB, potentially improving performance on lower-end GPUs.
VRAM reduction
- ≈🔁Reworkphysics API—→Unity Physics API
Updated remaining physics calls to the new Unity physics API for better stability and performance.
Engine update
- ▲🎯Behaviorgame trace code2 raycasts→1 raycast
Removed a worst-case second raycast in the game trace code to reduce CPU overhead.
Optimization