Introduction of ladder hatches and floor frames, alongside significant network and physics optimizations and building placement fixes.
Images © Rust via Steam
▲Buffs10
- Building
- Added new grill and hatch floor frames, allowing for more versatile base layouts and vertical access.→Added
- Fixed an issue where foundation stair placement was blocked when placed next to triangle foundations.
- Fixed triangle foundation placement being blocked when positioned beneath floors.
- Implemented building stability serialization, resulting in faster server restarts and stability refreshes.→Added
- System
- Optimized the network backend to improve overall server and client connectivity.
- Reduced video memory overhead by 144 MB, potentially improving performance on lower-end GPUs.144 MB→0 MB MB
- Removed a worst-case second raycast in the game trace code to reduce CPU overhead.2 raycasts→1 raycast
- General
- Fixed gib errors associated with tool cupboards.
- Fixed a rendering error where water would not display correctly if the screen size was reported as zero.
- Fixed a visual decal error on warehouse floors.
◆Other changes3
- BuildingAdded sound effects for all new building components to improve immersion.→Added
- SystemUpdated remaining physics calls to the new Unity physics API for better stability and performance.→Unity Physics API
- MapTweaked the procedural generation distribution of rocks and bushes for better map aesthetics and gameplay.
subjects affected (4)
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Patch history
- PREMIUM SERVERSMar 13, 2025 · 16mo
Introduction of Premium Servers, requiring a minimum Steam inventory value of $15 to access as a measure to deter cheat users.
+1→ - 11 YEARS STRONGJan 2, 2025 · 18mo
A celebratory anniversary blog post recapping 2024 achievements and teasing the upcoming 'Primitive' update for February 2025.
+5→ - Excavator UpdateAug 1, 2019 · 84mo
Introduction of the Excavator monument alongside various map adjustments, server optimizations, and numerous bug fixes.
+5−1→ - July UpdateJul 4, 2019 · 85mo
July Update introduces horse breeds, hitching posts, streamer mode, and extensive client/server performance optimizations.
+4→ - Chippy ArcadeJun 21, 2019 · 86mo
Introduces the Chippy Arcade machine for Chippy players and implements several physics, AI, and network optimizations.
+6→ - Giddy Up!Jun 6, 2019 · 86mo
Introduction of horseback riding, significant engine upgrades to Unity 2019, various performance optimizations, and general balance adjustments to research and loot.
+5−2→ - The Smol UpdateMay 2, 2019 · 87mo
A smaller update focusing on memory optimizations, map improvements, weapon tuning, and various exploit fixes.
+10→ - Happy EasterApr 19, 2019 · 88mo
Introduction of a limited-time Easter egg hunt event featuring collectible eggs, tiered rewards, and specialized gear.
+3→
Recently Updated
6

Patch Notes - v1.0.11.0
Version 1.0.11.0 focuses on stability and bug fixes, addressing crashes, localization errors, and stat scaling, while temporarily disabling the in-game leaderboard.

Late Night Hotfix patch
A hotfix addressing critical bugs, a spawn rate error for Tanner, and minor difficulty balance adjustments.

Hell Maiden EA 1.0 - Hot Fix Patch 4 (v.0.2.34)
A hotfix patch focusing on critical bug fixes for cutscenes, game-breaking progression blocks, and performance optimization for videos.

Wingspan Patch - July 21
A maintenance update focusing on bug fixes for bird powers, bonus card interactions, Automarazzi mode, and UI stability.

Patch 0.3.9
Patch 0.3.9 focuses on critical progression bug fixes, save file stability, and general quality-of-life improvements based on community feedback.

Patch Notes 1.1.45
Patch 1.1.45 focuses on performance optimizations, critical quest and progression bug fixes, and improved resource availability in the Howling Marshes.
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