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Conveyors

GeneralLogistics · Building · Infrastructure · Networking
4 patcheslast touched 55mo ago≈ 0

Power trajectory

Up = buffed, down = nerfed
0Nov 13, 2020Nov 10, 2021Nov 13, 2020 — Conveyor Networking Rework Update (EXPERIMENTAL) +0 / -0 (cum 0)Nov 16, 2020 — Conveyor Networking Rework Update 2 (EXPERIMENTAL) +0 / -0 (cum 0)Nov 23, 2020 — Conveyor Networking Rework Update 6 (EXPERIMENTAL) +0 / -0 (cum 0)Nov 10, 2021 — Update 5 Fixes v0.5.0.8 +0 / -0 (cum 0)
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Patch history

    • 🐛Bug fixConveyor Liftsnapping

      Fixed crashes and visual bugs when snapping Conveyor Lifts between floor holes.

      Fixed crash and visual bugs.

    • 🐛Bug fixStackable PolesUI cost

      Fixed a bug where Stackable Conveyor poles would not increase the cost in the UI when zooping.

      Fixed cost display during zooping.

    • 🐛Bug fixvisibilityInvisibleVisible

      Implemented a potential fix for invisible Conveyor Belts, Lifts, and Pipes.

      Fixed rendering issue.

    • 🐛Bug fixstability

      Fixed multiple crashes related to conveyor replication, improving overall game stability.

    • 🐛Bug fixreplication

      Fixed replication issues with Conveyors to ensure consistent behavior across network sessions.

      bugfix

    • 🛠QoLreplication logging

      Improved logging for conveyor replication to assist in debugging network-related issues.