
Update 5 Fixes v0.5.0.8 focuses on stability, bug fixes for vehicles and conveyors, and quality-of-life improvements for building and signage.
▲Buffs11
- SilicaIncreased Silica max stack size from 100 to 200.100→200
- Northern ForestIncreased the amount of wood obtained from chainsawing pine trees in the Northern Forest.→Increased
- Vehicles
- Truck Stations:Manually driven vehicles now correctly take fuel from Truck Stations.→Enabled
- Self Driving Trains:Fixed a bug where self-driving trains were slow when a client was traveling in them.Slow→Normal
- Building & Foundations
- Foundations:Implemented generic world grid alignment for Foundations by holding CTRL when placing them.→World Grid
- Walls:Walls can now be rotated when upgrading them.Fixed→Rotatable
- Power Poles:Changed Power Poles to have soft clearance for easier placement.Hard→Soft
- Signs
- Portrait Signs:Added Text only layouts to Portrait Signs.→Text only
- Square Signs/Billboards:Added Big text layouts to Square Signs and Billboards.→Big text
- Snapping:Signs can now snap to Beams and Pillars.→Beams/Pillars
- Dedicated ServerDNS Lookup:Clients now perform DNS lookups every time they start up instead of storing them, improving support for Dynamic DNS.Stored→Dynamic
✚Bug fixes5
- Northern ForestFixed an issue where certain bushes and flowers in the Northern Forest could not be chainsawed.
- VehiclesRefueling:Fixed issues with vehicle refueling logic and vehicles unexpectedly running out of fuel.
- Conveyors
- Conveyor Lift:Fixed crashes and visual bugs when snapping Conveyor Lifts between floor holes.
- Stackable Poles:Fixed a bug where Stackable Conveyor poles would not increase the cost in the UI when zooping.
- Implemented a potential fix for invisible Conveyor Belts, Lifts, and Pipes.Invisible→Visible
◆Other changes2
- VehiclesTrain Honk:Fixed Train Honk to be rebindable, preventing it from triggering constantly when LMB is bound to Move Forward.Fixed→Rebindable
- Dedicated ServerServer Polling:Server state is now polled less frequently by clients to reduce network load and avoid DDOS-like behavior.High→3/sec Hz
subjects affected (7)
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Patch history
- 1.2 Update Fixes v1.2.3.1Jun 24, 2026 · 3w
A maintenance update focusing on console stability, UI fixes, and Steam Deck input improvements.
+2→ - →1.2 Update Fixes v1.2.3.0Jun 11, 2026 · 1mo
A stability and bug-fix update focusing on memory leaks, console-specific UI issues, and crash fixes across all platforms.
- 1.2 Experimental Hotfix v1.2.2.2May 19, 2026 · 2mo
A small experimental hotfix focusing on input blocking issues, a new accessibility option for build snapping, and localization updates.
+1→ - →1.2 Experimental Hotfix v1.2.2.1May 7, 2026 · 2mo
Experimental Hotfix v1.2.2.1 focuses on stability, addressing several crashes and critical UI/gameplay bugs introduced in the previous patch.
- 1.2 Experimental Update - V1.2.2.0Apr 28, 2026 · 2mo
Experimental Update V1.2.2.0 focuses on stability, fixing numerous crashes, improving dedicated server reliability, and refining UI/Controller interactions.
+10→ - 1.2 Experimental Update - v1.2.1.0Mar 24, 2026 · 3mo
Experimental update v1.2.1.0 focusing on stability, UI fixes, and general bug corrections following the 1.2 update.
+6→ - →Experimental Hotfix v1.1.3.1Feb 19, 2026 · 4mo
Experimental Hotfix v1.1.3.1 focuses on improving crash report parsing and log spam reduction.
- EXPERIMENTAL Update v1.1.3.0 - Engine Upgrade + Console additionsFeb 10, 2026 · 5mo
Experimental Update v1.1.3.0 upgrades the game engine to Unreal Engine 5.6.1 and ports numerous console-specific quality-of-life improvements and bug fixes to PC.
+2→
Recently Updated
6

0.30.3 Small Hotfix
Small hotfix focused on server expansion, network optimization, and general bug fixes.

Desktop Explorer Patch v1.0.13
Patch v1.0.13 addresses a Steam Cloud Sync issue and restricts file renaming/duplication for specific puzzle files.

Patch Notes – Version 1.0.13
Version 1.0.13 introduces quality-of-life features for book management, new visual options, and critical spawn and settings fixes.

Demo Update 2.00
Demo Update 2.00 brings the demo version up to date with the full release, adding new SQL parser support and UI improvements.

Patch Note #3
Patch #3 focuses on quality-of-life improvements, storage expansion, and several physics and save-game bug fixes.

1.8 Version Patch Notes: Optimizations and Bug Fixes (July 17, 2026)
A comprehensive update focusing on combat balance for various Martial Arts, the introduction of the Training Terrace Preliminary mode, and extensive bug fixes across systems and maps.
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