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Satisfactory
AdventureIndieSimulation
Coffee Stain Studios · Coffee Stain Publishing·-30%910 руб.
Nov 10, 2021 · 55mo ago

Update 5 Fixes v0.5.0.8

AI summary9h

Update 5 Fixes v0.5.0.8 focuses on stability, bug fixes for vehicles and conveyors, and quality-of-life improvements for building and signage.

Buffs11

  • SilicaIncreased Silica max stack size from 100 to 200.100200
  • Northern ForestIncreased the amount of wood obtained from chainsawing pine trees in the Northern Forest.Increased
  • Vehicles
    • Truck Stations:Manually driven vehicles now correctly take fuel from Truck Stations.Enabled
    • Self Driving Trains:Fixed a bug where self-driving trains were slow when a client was traveling in them.SlowNormal
  • Building & Foundations
    • Foundations:Implemented generic world grid alignment for Foundations by holding CTRL when placing them.World Grid
    • Walls:Walls can now be rotated when upgrading them.FixedRotatable
    • Power Poles:Changed Power Poles to have soft clearance for easier placement.HardSoft
  • Signs
    • Portrait Signs:Added Text only layouts to Portrait Signs.Text only
    • Square Signs/Billboards:Added Big text layouts to Square Signs and Billboards.Big text
    • Snapping:Signs can now snap to Beams and Pillars.Beams/Pillars
  • Dedicated ServerDNS Lookup:Clients now perform DNS lookups every time they start up instead of storing them, improving support for Dynamic DNS.StoredDynamic

Bug fixes5

  • Northern ForestFixed an issue where certain bushes and flowers in the Northern Forest could not be chainsawed.
  • VehiclesRefueling:Fixed issues with vehicle refueling logic and vehicles unexpectedly running out of fuel.
  • Conveyors
    • Conveyor Lift:Fixed crashes and visual bugs when snapping Conveyor Lifts between floor holes.
    • Stackable Poles:Fixed a bug where Stackable Conveyor poles would not increase the cost in the UI when zooping.
    • Implemented a potential fix for invisible Conveyor Belts, Lifts, and Pipes.InvisibleVisible

Other changes2

  • VehiclesTrain Honk:Fixed Train Honk to be rebindable, preventing it from triggering constantly when LMB is bound to Move Forward.FixedRebindable
  • Dedicated ServerServer Polling:Server state is now polled less frequently by clients to reduce network load and avoid DDOS-like behavior.High3/sec Hz

subjects affected (7)

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How did this patch land?
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official notes
Satisfactory · Nov 10, 2021
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Patch history

see all 177

  1. 1.2 Experimental Hotfix v1.2.2.2
    May 19, 2026 · 2w
    +1
  2. 1.2 Experimental Hotfix v1.2.2.1
    May 7, 2026 · 3w
  3. 1.2 Experimental Update - V1.2.2.0
    Apr 28, 2026 · 1mo
    +10
  4. 1.2 Experimental Update - v1.2.1.0
    Mar 24, 2026 · 2mo
    +6
  5. Experimental Hotfix v1.1.3.1
    Feb 19, 2026 · 3mo
  6. EXPERIMENTAL Update v1.1.3.0 - Engine Upgrade + Console additions
    Feb 10, 2026 · 3mo
    +2
  7. 1.1 Fixes v1.1.2.2
    Dec 19, 2025 · 5mo
  8. FICS*MAS Available now!
    Dec 1, 2025 · 6mo
    +3

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