Zipline
GeneralTransport · Movement · Traversal
3 patcheslast touched 63mo ago▲ +5
Power trajectory
Up = buffed, down = nerfedZoom into one ability:1 abilities tracked
Filter by change type:4 types in this subject
Patch history
- ▲🐛Bug fixfunctionality
Fixed Zipline issues introduced in the previous patch, restoring intended movement and stability.
Fixed regressions from previous patch
- ▲🔁Reworkvelocity
Reworked correction velocity to prevent players from being launched into the air.
rework
- ▲🛠QoLmomentum—→Conserved
Ziplines now conserve velocity when the player starts ziplining.
quality
- ▲📊Numericspeed—→Increased
Zipline travel speed has been increased, allowing for faster movement across the map.
Increased speed
- ▲📊Numericupward speed reduction—→Decreased
Reduced the speed penalty when zipping upwards, making vertical travel more efficient.
Decreased reduction
- ≈🐛Bug fixstability
Fixed rare crashes occurring during Zipline use and when crouching to drop from a Zipline.
Crash fix