Update 4 Fixes v0.4.0.4 focuses on stability, bug fixes for drones and power systems, and quality-of-life improvements to building rotation and zipline physics.
▲Buffs10
- Drones
- Potential fix for drones taking nonsensical paths to their destinations.
- Fixed a bug where drones would teleport when a Drone Station they were about to dock on was dismantled.
- Fixed a rare crash related to drones.
- Zipline
- Reworked correction velocity to prevent players from being launched into the air.
- Ziplines now conserve velocity when the player starts ziplining.→Conserved
- Power SystemsLights no longer consume power when they are turned off.Consuming while off→0 when off
- Building & Placement
- Several buildings (Jump Pads, M.A.M., Shop, etc.) can now be rotated in 45-degree increments.90 degrees→45 degrees degrees
- Disabled clearance checks on fences, allowing Street Lights and Power Poles to be built between them.Enabled→Disabled
- Fixed 'Floor is too steep' error when placing railway switch controls between foundations.
- GeneralFixed multiple crashes related to the Compass, cargo mesh, and conveyor renderer.
▼Nerfs3
- Hover PackHover:Fixed a bug that allowed the Hover Pack to be used without power by spamming the space bar.0 (via spam)→Required
- Power SystemsFuel Generators no longer produce power when lacking sufficient fuel.Producing without fuel→Requires fuel
- GeneralRemoved some rewards found around Resource Wells.→Reduced
✚Bug fixes3
- DronesDrone Ports no longer allow duplicate names.
- Hover PackHover:Fixed an issue where hover mode would automatically activate in incorrect scenarios.
- Power SystemsLights now properly report their power consumption in the UI.
◆Other changes1
- GeneralAdded English (Canada) and updated translations across all languages.→Added English (Canada)
subjects affected (6)
tap to see balance history
Patch history
- 1.2 Experimental Hotfix v1.2.2.2May 19, 2026 · 2w+1→
- →1.2 Experimental Hotfix v1.2.2.1May 7, 2026 · 3w
- 1.2 Experimental Update - V1.2.2.0Apr 28, 2026 · 1mo+10→
- 1.2 Experimental Update - v1.2.1.0Mar 24, 2026 · 2mo+6→
- →Experimental Hotfix v1.1.3.1Feb 19, 2026 · 3mo
- EXPERIMENTAL Update v1.1.3.0 - Engine Upgrade + Console additionsFeb 10, 2026 · 3mo+2→
- →1.1 Fixes v1.1.2.2Dec 19, 2025 · 5mo
- FICS*MAS Available now!Dec 1, 2025 · 6mo+3→
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