Update 4 Fixes v0.4.0.4 focuses on stability, bug fixes for drones and power systems, and quality-of-life improvements to building rotation and zipline physics.
▲Buffs10
- Drones
- Potential fix for drones taking nonsensical paths to their destinations.
- Fixed a bug where drones would teleport when a Drone Station they were about to dock on was dismantled.
- Fixed a rare crash related to drones.
- Zipline
- Reworked correction velocity to prevent players from being launched into the air.
- Ziplines now conserve velocity when the player starts ziplining.→Conserved
- Power SystemsLights no longer consume power when they are turned off.Consuming while off→0 when off
- Building & Placement
- Several buildings (Jump Pads, M.A.M., Shop, etc.) can now be rotated in 45-degree increments.90 degrees→45 degrees degrees
- Disabled clearance checks on fences, allowing Street Lights and Power Poles to be built between them.Enabled→Disabled
- Fixed 'Floor is too steep' error when placing railway switch controls between foundations.
- GeneralFixed multiple crashes related to the Compass, cargo mesh, and conveyor renderer.
▼Nerfs3
- Hover PackHover:Fixed a bug that allowed the Hover Pack to be used without power by spamming the space bar.0 (via spam)→Required
- Power SystemsFuel Generators no longer produce power when lacking sufficient fuel.Producing without fuel→Requires fuel
- GeneralRemoved some rewards found around Resource Wells.→Reduced
✚Bug fixes3
- DronesDrone Ports no longer allow duplicate names.
- Hover PackHover:Fixed an issue where hover mode would automatically activate in incorrect scenarios.
- Power SystemsLights now properly report their power consumption in the UI.
◆Other changes1
- GeneralAdded English (Canada) and updated translations across all languages.→Added English (Canada)
subjects affected (6)
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Patch history
- 1.2 Update Fixes v1.2.3.1Jun 24, 2026 · 3w
A maintenance update focusing on console stability, UI fixes, and Steam Deck input improvements.
+2→ - →1.2 Update Fixes v1.2.3.0Jun 11, 2026 · 1mo
A stability and bug-fix update focusing on memory leaks, console-specific UI issues, and crash fixes across all platforms.
- 1.2 Experimental Hotfix v1.2.2.2May 19, 2026 · 2mo
A small experimental hotfix focusing on input blocking issues, a new accessibility option for build snapping, and localization updates.
+1→ - →1.2 Experimental Hotfix v1.2.2.1May 7, 2026 · 2mo
Experimental Hotfix v1.2.2.1 focuses on stability, addressing several crashes and critical UI/gameplay bugs introduced in the previous patch.
- 1.2 Experimental Update - V1.2.2.0Apr 28, 2026 · 2mo
Experimental Update V1.2.2.0 focuses on stability, fixing numerous crashes, improving dedicated server reliability, and refining UI/Controller interactions.
+10→ - 1.2 Experimental Update - v1.2.1.0Mar 24, 2026 · 3mo
Experimental update v1.2.1.0 focusing on stability, UI fixes, and general bug corrections following the 1.2 update.
+6→ - →Experimental Hotfix v1.1.3.1Feb 19, 2026 · 4mo
Experimental Hotfix v1.1.3.1 focuses on improving crash report parsing and log spam reduction.
- EXPERIMENTAL Update v1.1.3.0 - Engine Upgrade + Console additionsFeb 10, 2026 · 5mo
Experimental Update v1.1.3.0 upgrades the game engine to Unreal Engine 5.6.1 and ports numerous console-specific quality-of-life improvements and bug fixes to PC.
+2→
Recently Updated
6

0.30.3 Small Hotfix
Small hotfix focused on server expansion, network optimization, and general bug fixes.

Desktop Explorer Patch v1.0.13
Patch v1.0.13 addresses a Steam Cloud Sync issue and restricts file renaming/duplication for specific puzzle files.

Patch Notes – Version 1.0.13
Version 1.0.13 introduces quality-of-life features for book management, new visual options, and critical spawn and settings fixes.

Demo Update 2.00
Demo Update 2.00 brings the demo version up to date with the full release, adding new SQL parser support and UI improvements.

Patch Note #3
Patch #3 focuses on quality-of-life improvements, storage expansion, and several physics and save-game bug fixes.

1.8 Version Patch Notes: Optimizations and Bug Fixes (July 17, 2026)
A comprehensive update focusing on combat balance for various Martial Arts, the introduction of the Training Terrace Preliminary mode, and extensive bug fixes across systems and maps.
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