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Satisfactory
Satisfactory
AdventureIndieSimulation
Coffee Stain Studios · Coffee Stain Publishing·-30%$27.99
Mar 24, 2021 · 64mo ago

Update 4 Fixes v0.4.0.4

AI summary1mo

Update 4 Fixes v0.4.0.4 focuses on stability, bug fixes for drones and power systems, and quality-of-life improvements to building rotation and zipline physics.

Buffs10

  • Drones
    • Potential fix for drones taking nonsensical paths to their destinations.
    • Fixed a bug where drones would teleport when a Drone Station they were about to dock on was dismantled.
    • Fixed a rare crash related to drones.
  • Zipline
    • Reworked correction velocity to prevent players from being launched into the air.
    • Ziplines now conserve velocity when the player starts ziplining.Conserved
  • Power SystemsLights no longer consume power when they are turned off.Consuming while off0 when off
  • Building & Placement
    • Several buildings (Jump Pads, M.A.M., Shop, etc.) can now be rotated in 45-degree increments.90 degrees45 degrees degrees
    • Disabled clearance checks on fences, allowing Street Lights and Power Poles to be built between them.EnabledDisabled
    • Fixed 'Floor is too steep' error when placing railway switch controls between foundations.
  • GeneralFixed multiple crashes related to the Compass, cargo mesh, and conveyor renderer.

Nerfs3

  • Hover PackHover:Fixed a bug that allowed the Hover Pack to be used without power by spamming the space bar.0 (via spam)Required
  • Power SystemsFuel Generators no longer produce power when lacking sufficient fuel.Producing without fuelRequires fuel
  • GeneralRemoved some rewards found around Resource Wells.Reduced

Bug fixes3

  • DronesDrone Ports no longer allow duplicate names.
  • Hover PackHover:Fixed an issue where hover mode would automatically activate in incorrect scenarios.
  • Power SystemsLights now properly report their power consumption in the UI.

Other changes1

  • GeneralAdded English (Canada) and updated translations across all languages.Added English (Canada)

subjects affected (6)

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How did this patch land?
🔗
official notes
Satisfactory · Mar 24, 2021

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Patch history

see all 179

  1. 1.2 Update Fixes v1.2.3.1Jun 24, 2026 · 3w

    A maintenance update focusing on console stability, UI fixes, and Steam Deck input improvements.

    +2
  2. 1.2 Update Fixes v1.2.3.0Jun 11, 2026 · 1mo

    A stability and bug-fix update focusing on memory leaks, console-specific UI issues, and crash fixes across all platforms.

  3. 1.2 Experimental Hotfix v1.2.2.2May 19, 2026 · 2mo

    A small experimental hotfix focusing on input blocking issues, a new accessibility option for build snapping, and localization updates.

    +1
  4. 1.2 Experimental Hotfix v1.2.2.1May 7, 2026 · 2mo

    Experimental Hotfix v1.2.2.1 focuses on stability, addressing several crashes and critical UI/gameplay bugs introduced in the previous patch.

  5. 1.2 Experimental Update - V1.2.2.0Apr 28, 2026 · 2mo

    Experimental Update V1.2.2.0 focuses on stability, fixing numerous crashes, improving dedicated server reliability, and refining UI/Controller interactions.

    +10
  6. 1.2 Experimental Update - v1.2.1.0Mar 24, 2026 · 3mo

    Experimental update v1.2.1.0 focusing on stability, UI fixes, and general bug corrections following the 1.2 update.

    +6
  7. Experimental Hotfix v1.1.3.1Feb 19, 2026 · 4mo

    Experimental Hotfix v1.1.3.1 focuses on improving crash report parsing and log spam reduction.

  8. EXPERIMENTAL Update v1.1.3.0 - Engine Upgrade + Console additionsFeb 10, 2026 · 5mo

    Experimental Update v1.1.3.0 upgrades the game engine to Unreal Engine 5.6.1 and ports numerous console-specific quality-of-life improvements and bug fixes to PC.

    +2

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