Multiplayer
GeneralNetwork · Online · Stability
1 patcheslast touched 7mo ago▲ +5
Power trajectory
Up = buffed, down = nerfedZoom into one ability:1 abilities tracked
Filter by change type:3 types in this subject
Patch history
- ▲✨Newnetwork replication—→Added
Introduced a network replication queue to reduce lag and instability when new players join a session.
Added a queue system to stagger data when players join.
- ▲🔁Reworkbandwidth usage
Refactored networking code to minimize bandwidth usage, improving overall multiplayer performance.
Refactored networking code.
- ▲🐛Bug fixgraffiti influencebroken→working
Non-host players can now correctly lower cartel influence by using graffiti in multiplayer.
Fixed non-host graffiti not lowering influence.
- ▲🐛Bug fixitem stabilitydisappearing→stable
Fixed a critical bug where quickly swapping items in slots could cause the item to disappear.
Fixed item loss during quick slot swapping.
- ▲🐛Bug fixmerchant dialoguebroken→working
Merchant dialogue now correctly functions for players who are not the host.
Fixed dialogue for non-host players.