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Schedule I
Schedule I
ActionIndieSimulation
TVGS · TVGS·415₴
Nov 18, 2025 · 9mo ago

Patch v0.4.1f12

AI summary1mo

Patch v0.4.1f12 focuses on extensive networking refactors for multiplayer stability, vehicle physics improvements, and various bug fixes across gameplay and UI.

Buffs10

  • Multiplayer
    • Introduced a network replication queue to reduce lag and instability when new players join a session.Added
    • Refactored networking code to minimize bandwidth usage, improving overall multiplayer performance.
    • Non-host players can now correctly lower cartel influence by using graffiti in multiplayer.brokenworking
    • Fixed a critical bug where quickly swapping items in slots could cause the item to disappear.disappearingstable
    • Merchant dialogue now correctly functions for players who are not the host.brokenworking
  • Vehicles
    • Optimized vehicle scripts and material handling to improve game performance.
    • Purchased vehicles now spawn correctly on the ground instead of in mid-air.mid-airgrounded
  • CartelActions against the cartel now reduce their influence more quickly, speeding up the process of unlocking new regions.slowfaster
  • General
    • Added a helpful quest entry advising players on how to break the truce in 'Deal for the Benzies'.Added
    • Fixed NPC schedules and prevented dead cartel goons from standing around after a day passes.brokenfixed

Nerfs2

  • CartelRemoved XP rewards for deals completed by cartel dealers to balance progression.grantednone
  • GeneralPolice now correctly detect and penalize non-host players who break curfew.ignoringdetecting

Other changes1

  • CartelRemoved unnecessary 'inventory depleted' notifications from cartel dealers.sendingnone

subjects affected (4)

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How did this patch land?
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official notes
Schedule I · Nov 18, 2025

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Patch history

see all 26

  1. Patch v0.4.6f13Aug 14, 2026 · 1w

    Bug fixes addressing UI visibility, input rebinding, NPC damage, payphones, NPC LOD updates, tutorial timing, physics anomalies, and dialogue errors.

  2. v0.4.6f13 Open BetaAug 13, 2026 · 1w

    Bug fixes across multiplayer usability, input rebinding, NPC interactions, NPC/Damage, payphones, NPC LOD, tutorials, physics, and dialogue.

  3. Patch v0.4.6f12Aug 8, 2026 · 2w

    Patch v0.4.6f12 focuses on bug fixes across the UI and UX, including security, packaging station UI, main menu popups, and quest UI refresh issues.

  4. v0.4.6f12 Open BetaAug 6, 2026 · 2w

    Bug fixes addressing multiplayer join restrictions, UI text wrapping, and popup/quest UI refresh issues.

  5. Patch v0.4.0f8Sep 27, 2025 · 11mo

    Patch v0.4.0f8 introduces a new quality bonus, expands employee capacity at Hyland Manor, and implements extensive multiplayer synchronization and NPC behavior fixes.

    +71
  6. Open Beta Patch v0.4.0f3Aug 22, 2025 · 12mo

    Open Beta Patch v0.4.0f3 introduces new utility items, map additions, economy adjustments, and various bug fixes for stability and gameplay flow.

    +112
  7. Open Beta Patch v0.4.0f2Aug 17, 2025 · 12mo

    Introduces a new graffiti system for reducing cartel influence, adjusts weapon economy, and implements numerous multiplayer and world-state bug fixes.

    +3
  8. Patch v0.3.6f6Jun 26, 2025 · 14mo

    Patch v0.3.6f6 introduces the off-road skateboard, improves skateboard stamina mechanics, and addresses various world interaction and economy bugs.

    +41

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