Patch v0.4.1f12 focuses on extensive networking refactors for multiplayer stability, vehicle physics improvements, and various bug fixes across gameplay and UI.
▲Buffs10
- Multiplayer
- Introduced a network replication queue to reduce lag and instability when new players join a session.→Added
- Refactored networking code to minimize bandwidth usage, improving overall multiplayer performance.
- Non-host players can now correctly lower cartel influence by using graffiti in multiplayer.broken→working
- Fixed a critical bug where quickly swapping items in slots could cause the item to disappear.disappearing→stable
- Merchant dialogue now correctly functions for players who are not the host.broken→working
- Vehicles
- Optimized vehicle scripts and material handling to improve game performance.
- Purchased vehicles now spawn correctly on the ground instead of in mid-air.mid-air→grounded
- CartelActions against the cartel now reduce their influence more quickly, speeding up the process of unlocking new regions.slow→faster
- General
- Added a helpful quest entry advising players on how to break the truce in 'Deal for the Benzies'.→Added
- Fixed NPC schedules and prevented dead cartel goons from standing around after a day passes.broken→fixed
▼Nerfs2
◆Other changes1
- CartelRemoved unnecessary 'inventory depleted' notifications from cartel dealers.sending→none
subjects affected (4)
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Patch history
- →Patch v0.4.6f13Aug 14, 2026 · 1w
Bug fixes addressing UI visibility, input rebinding, NPC damage, payphones, NPC LOD updates, tutorial timing, physics anomalies, and dialogue errors.
- →v0.4.6f13 Open BetaAug 13, 2026 · 1w
Bug fixes across multiplayer usability, input rebinding, NPC interactions, NPC/Damage, payphones, NPC LOD, tutorials, physics, and dialogue.
- →Patch v0.4.6f12Aug 8, 2026 · 2w
Patch v0.4.6f12 focuses on bug fixes across the UI and UX, including security, packaging station UI, main menu popups, and quest UI refresh issues.
- →v0.4.6f12 Open BetaAug 6, 2026 · 2w
Bug fixes addressing multiplayer join restrictions, UI text wrapping, and popup/quest UI refresh issues.
- Patch v0.4.0f8Sep 27, 2025 · 11mo
Patch v0.4.0f8 introduces a new quality bonus, expands employee capacity at Hyland Manor, and implements extensive multiplayer synchronization and NPC behavior fixes.
+7−1→ - Open Beta Patch v0.4.0f3Aug 22, 2025 · 12mo
Open Beta Patch v0.4.0f3 introduces new utility items, map additions, economy adjustments, and various bug fixes for stability and gameplay flow.
+11−2→ - Open Beta Patch v0.4.0f2Aug 17, 2025 · 12mo
Introduces a new graffiti system for reducing cartel influence, adjusts weapon economy, and implements numerous multiplayer and world-state bug fixes.
+3→ - Patch v0.3.6f6Jun 26, 2025 · 14mo
Patch v0.3.6f6 introduces the off-road skateboard, improves skateboard stamina mechanics, and addresses various world interaction and economy bugs.
+4−1→
Recently Updated
6

Hotfix #10
Hotfix #10 for Chop Chop Inc. fixes mission restart, UI tooltips, and duplicate entries, and notes upcoming rebinding and Gamescom timing.

HOTFIX 9
HOTFIX 9 focuses on engine/UI fixes, quest clarification, and accessibility quality-of-life improvements.

PATCH 1.0.9
Patch 1.0.9 adds difficulty modes (Easy/Hard), a Steam connection debug, and bugfixes including save file integrity.

UPDATE + ONEDOTZERO_REV5
Patch adds collision-related fixes and UI cleanup, plus an accidental humorous line.

Patch Notes 7.0.2
Patch 7.0.2 brings balance tweaks to items, minor mechanics rework, quest/UI improvements, and a broad set of bug fixes across gameplay systems.

Tiny final patch before launch v1.0.3
Tiny patch before launch with stacking blueprints, UI previews, longer campfires, shorter paint durations, and progression tweaks.
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