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Schedule I
Schedule I
ActionIndieSimulation
TVGS · TVGS·-40%3 120₸
Nov 18, 2025 · 7mo ago

Patch v0.4.1f12

AI summary1h

Patch v0.4.1f12 focuses on extensive networking refactors for multiplayer stability, vehicle physics improvements, and various bug fixes across gameplay and UI.

Buffs10

  • Multiplayer
    • Introduced a network replication queue to reduce lag and instability when new players join a session.Added
    • Refactored networking code to minimize bandwidth usage, improving overall multiplayer performance.
    • Non-host players can now correctly lower cartel influence by using graffiti in multiplayer.brokenworking
    • Fixed a critical bug where quickly swapping items in slots could cause the item to disappear.disappearingstable
    • Merchant dialogue now correctly functions for players who are not the host.brokenworking
  • Vehicles
    • Optimized vehicle scripts and material handling to improve game performance.
    • Purchased vehicles now spawn correctly on the ground instead of in mid-air.mid-airgrounded
  • CartelActions against the cartel now reduce their influence more quickly, speeding up the process of unlocking new regions.slowfaster
  • General
    • Added a helpful quest entry advising players on how to break the truce in 'Deal for the Benzies'.Added
    • Fixed NPC schedules and prevented dead cartel goons from standing around after a day passes.brokenfixed

Nerfs2

  • CartelRemoved XP rewards for deals completed by cartel dealers to balance progression.grantednone
  • GeneralPolice now correctly detect and penalize non-host players who break curfew.ignoringdetecting

Other changes1

  • CartelRemoved unnecessary 'inventory depleted' notifications from cartel dealers.sendingnone

subjects affected (4)

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How did this patch land?
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official notes
Schedule I · Nov 18, 2025

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