Patch v0.4.1f12 focuses on extensive networking refactors for multiplayer stability, vehicle physics improvements, and various bug fixes across gameplay and UI.
▲Buffs10
- Multiplayer
- Introduced a network replication queue to reduce lag and instability when new players join a session.→Added
- Refactored networking code to minimize bandwidth usage, improving overall multiplayer performance.
- Non-host players can now correctly lower cartel influence by using graffiti in multiplayer.broken→working
- Fixed a critical bug where quickly swapping items in slots could cause the item to disappear.disappearing→stable
- Merchant dialogue now correctly functions for players who are not the host.broken→working
- Vehicles
- Optimized vehicle scripts and material handling to improve game performance.
- Purchased vehicles now spawn correctly on the ground instead of in mid-air.mid-air→grounded
- CartelActions against the cartel now reduce their influence more quickly, speeding up the process of unlocking new regions.slow→faster
- General
- Added a helpful quest entry advising players on how to break the truce in 'Deal for the Benzies'.→Added
- Fixed NPC schedules and prevented dead cartel goons from standing around after a day passes.broken→fixed
▼Nerfs2
◆Other changes1
- CartelRemoved unnecessary 'inventory depleted' notifications from cartel dealers.sending→none
subjects affected (4)
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