Post-launch Patch #5 focuses on stability improvements, multiplayer bug fixes, and quality-of-life enhancements for employee and casino systems.
▲Buffs3
- Employees
- Botanists:Botanists now automatically move product from supplies to drying racks, reducing manual oversight.→Added
- Refactored employee item movement behavior to be smarter and more efficient.
- Map AppOwned vehicles are now visible on the map app, making them easier to locate.→Added
✚Bug fixes8
- GeneralFixed a bug where the 'Master Chef' achievement was being awarded prematurely.
- Employees
- Fixed an issue where clipboard selections for employee beds and botanist supplies would not reassign without manual clearing.
- Fixed NPC 'stay in building' behavior that was causing errors for non-host players in multiplayer.
- Fixed NPC voiceover emitters that were occasionally throwing null reference errors.
- Multiplayer
- Fixed property null references that were causing loading and desynchronization issues in multiplayer.
- Fixed a quest UI bug that caused infinite loading screens for players in multiplayer sessions.
- Casino
- Blackjack:Fixed an issue where non-host clients were sometimes unable to hit or stand in Blackjack.
- Blackjack:Fixed the dealer prematurely revealing its hand to non-host players.
◆Other changes4
- General
- Added an active display setting allowing players to choose which monitor the game displays on.→Added
- Implemented validity checks and failsafes for NPC pathfinding and warping to reduce crashes on specific chipsets.
- Implemented NPC effects culling at a distance to improve overall game performance.→Added
- Drying RackDry Button:The 'dry' button is now disabled if the input slot is reserved by an employee, preventing interaction conflicts.Interactable→Non-interactable
subjects affected (6)
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Patch history
- →Patch v0.4.6f13Aug 14, 2026 · 1w
Bug fixes addressing UI visibility, input rebinding, NPC damage, payphones, NPC LOD updates, tutorial timing, physics anomalies, and dialogue errors.
- →v0.4.6f13 Open BetaAug 13, 2026 · 2w
Bug fixes across multiplayer usability, input rebinding, NPC interactions, NPC/Damage, payphones, NPC LOD, tutorials, physics, and dialogue.
- →Patch v0.4.6f12Aug 8, 2026 · 2w
Patch v0.4.6f12 focuses on bug fixes across the UI and UX, including security, packaging station UI, main menu popups, and quest UI refresh issues.
- →v0.4.6f12 Open BetaAug 6, 2026 · 3w
Bug fixes addressing multiplayer join restrictions, UI text wrapping, and popup/quest UI refresh issues.
- Patch v0.4.1f12Nov 18, 2025 · 9mo
Patch v0.4.1f12 focuses on extensive networking refactors for multiplayer stability, vehicle physics improvements, and various bug fixes across gameplay and UI.
+10−2→ - Patch v0.4.0f8Sep 27, 2025 · 11mo
Patch v0.4.0f8 introduces a new quality bonus, expands employee capacity at Hyland Manor, and implements extensive multiplayer synchronization and NPC behavior fixes.
+7−1→ - Open Beta Patch v0.4.0f3Aug 22, 2025 · 12mo
Open Beta Patch v0.4.0f3 introduces new utility items, map additions, economy adjustments, and various bug fixes for stability and gameplay flow.
+11−2→ - Open Beta Patch v0.4.0f2Aug 17, 2025 · 12mo
Introduces a new graffiti system for reducing cartel influence, adjusts weapon economy, and implements numerous multiplayer and world-state bug fixes.
+3→
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