Challenge Mode
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🐛Bug fixloot visibility
Fixed invisible loot objects when dropping the sledgehammer or spud gun.
bugfix
- ▲🎯Behaviorplayer health—→Full
Player health now resets to full when a challenge resets or changes level.
behavior
- ≈🐛Bug fixenemy rotation
Fixed a bug where enemy spawners did not rotate spawned enemies correctly.
bugfix
- ≈🐛Bug fixcinematics
Fixed an issue where the level intro cinematic would not play.
bugfix
- ≈🐛Bug fixHUD visibility
Fixed a bug where some HUD GUI elements remained visible during challenge mode camera sequences.
bugfix
- ▲✨NewChallenge Builder—→Added
Added the Challenge Builder, enabling players to create and share their own challenge packs on the Steam Workshop.
New tool for creating custom challenges
- ▲✨NewWorkshop Integration—→Added
Challenge packs can now be uploaded to and downloaded from the Steam Workshop.
Workshop support for challenges
- ≈🎯BehaviorApproval Process—→Required
Creators must now beat their own challenges before they can be approved for sharing on the workshop to ensure completability.
Verification requirement
- ▲🎯Behaviorsave behavior—→Saved
Creations used to beat a challenge are now saved in the start zone when replaying, preventing loss of progress.
Saves creations upon replay
- ▲📊Numericavailable parts—→Increased
Additional building parts have been added to certain challenges to provide players with more creative options.
More building options
- ≈🎯BehaviorAudiomusicCreative Music→Removed
Creative mode music no longer plays during Challenge mode, improving atmospheric consistency.
Audio separation
- ≈🎨VisualBallvisuals—→Animated Glow
The Challenge mode ball now features an animated glow effect for better visibility and aesthetics.
Visual polish
- ▲🐛Bug fixloading screenGray screen→Fixed
Fixed an issue where a gray screen would appear when loading a challenge for the first time.
Visual fix
- ≈✨Newcontent—→Added
Introduced Challenge Mode featuring the Master Mechanic Trials with 40 distinct challenges focused on goal-oriented building.
New game mode