A series of hotfixes (0.6.1 to 0.6.5) following the Challenge Mode update, focusing on crash stability, HUD improvements, modding tool fixes, and various bug fixes for Challenge Mode and Creative worlds.
Images © Scrap Mechanic via Steam
▲Buffs5
- Challenge ModePlayer health now resets to full when a challenge resets or changes level.→Full
- Mod Tool
- Projectiles can now have modded effects.→Added
- Lua GUIs can now play modded effects.→Added
- Added setColor function for joints.→Added
- GeneralFixed performance issues in custom creative worlds with high water volume and worlds with many interactable shapes.
✚Bug fixes9
- Challenge Mode
- Fixed invisible loot objects when dropping the sledgehammer or spud gun.
- Fixed a bug where enemy spawners did not rotate spawned enemies correctly.
- Fixed an issue where the level intro cinematic would not play.
- Fixed a bug where some HUD GUI elements remained visible during challenge mode camera sequences.
- Mod Tool
- Fixed validation issues for json arrays in the mod tool.
- The custom icons checkbox now functions correctly.→Working
- General
- Multiple crash fixes including HUD modifications, joint building on removed shapes, and Lua physics errors.
- Fixed shader and rendering issues specifically affecting Intel 10gen UHD graphics devices.
- Inputs no longer get stuck when entering or exiting seats while holding keys.
◆Other changes1
- GeneralIntroduced a new item pickup display for better inventory feedback.→Added
subjects affected (3)
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Patch history
- Update 0.6.0 Test (Updated May 30)May 9, 2022 · 51mo
A massive technical update focused on modding tools, introducing a new Tile Editor, World Builder, and extensive Script API expansions, alongside general stability and performance optimizations.
+4→ - →Update 0.5.1Mar 31, 2021 · 64mo
Update 0.5.1 focuses on stability and bug fixes following the Creative Mode update, specifically addressing crashes and save file compatibility.
- Creative mode update test 0.5.0 (Updated March 30)Mar 4, 2021 · 65mo
A comprehensive Creative mode update introducing bot capsules, expanded terrain with water and resources, new chat commands, and significant physics and performance optimizations.
+13→ - Patch 0.4.8 Test! (Updated November 11)Sep 1, 2020 · 71mo
A comprehensive test patch focusing on the introduction of the Beacon, survival parts integration into Creative mode, significant UI overhauls, and extensive performance optimizations for ragdolls and frame rates.
+10−1→ - Patch 0.4.7 Test!Jul 14, 2020 · 73mo
Patch 0.4.7 focuses on restoring localized languages, fixing various survival and building bugs, and adding minor audio-visual polish.
+1−1→ - Patch Notes 0.4.6Jun 24, 2020 · 74mo
Update 0.4.6 introduces cotton farming, new craftable items, significant networking optimizations, and various quality-of-life and balancing adjustments to crafting and resource gathering.
+19−2→ - Update 0.4.6 Test! (Updated June 23)Jun 12, 2020 · 74mo
Update 0.4.6 focuses on significant multiplayer networking optimizations, crafting recipe rebalances, and various quality-of-life improvements to world interaction and building.
+9→ - Patch Notes 0.4.4May 26, 2020 · 75mo
Patch 0.4.4 focuses on raid performance optimizations, stability fixes, and various gameplay corrections for bots and building mechanics.
+4→
Recently Updated
6

Hotfix #1.5
Hotfix #1.5 addresses a critical bug where equipment upgrades were not calculating stats correctly.

Update 69: V 1.064.0
Update 69 introduces significant overhaul to the Conquest mode preparation phase, AI improvements for bots in multiplayer and single player, and extensive doctrine and manpower cost rebalancing for various units.

Update 1.04
Update 1.04 focuses on Linux compatibility, Steam Deck integration, and various case-specific bug fixes.

The First Descendant Hotfix 1.3.35b
Hotfix 1.3.35b corrects a fire rate reversal bug for the Hammer and Anvil weapon and resets affected top 100 leaderboard records.

Patch Notes v1.0.41
Patch v1.0.41 focuses on critical stability fixes, resolving several softlocks and audio bugs, alongside localization updates.

Pointer DLC Fix arriving July 28th
A targeted fix for the German Shorthaired Pointer DLC is scheduled for release on July 28th to restore proper pointing functionality.
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