A series of hotfixes (0.6.1 to 0.6.5) following the Challenge Mode update, focusing on crash stability, HUD improvements, modding tool fixes, and various bug fixes for Challenge Mode and Creative worlds.
- Generalperformance
Fixed performance issues in custom creative worlds with high water volume and worlds with many interactable shapes.
- Generalstability
Multiple crash fixes including HUD modifications, joint building on removed shapes, and Lua physics errors.
- Generalgraphics
Fixed shader and rendering issues specifically affecting Intel 10gen UHD graphics devices.
- Generalinput
Inputs no longer get stuck when entering or exiting seats while holding keys.
- Mod Tooljson validation
Fixed validation issues for json arrays in the mod tool.
- +5 more
- Generalitem pickup display—→Added
Introduced a new item pickup display for better inventory feedback.
- Mod Toolprojectiles—→Added
Projectiles can now have modded effects.
- Mod ToolLua GUIs—→Added
Lua GUIs can now play modded effects.
- Mod Tooljoints—→Added
Added setColor function for joints.
- Challenge Modeplayer health—→Full
Player health now resets to full when a challenge resets or changes level.
