Patch 1.0.26/1.0.27 introduces combat rule changes, bug fixes across weapons, enemies, UI, and hard mode, plus quality-of-life improvements and multiplayer features for Sephiria.
▲Buffs4
- DaggerDash Attack:Dagger's Dash Attack can now be chained into Special Attack: Parry and Special Attack: Fury.→Special Attack: Parry; Special Attack: Fury
- Green SawbladeGreen Sawblade buff now applies correctly when large MP amounts are consumed.→Fixed buff applying only once when 30+ MP consumed
- Black Iron HalberdTier 2 upgrade effect now correctly applies.→Upgrade effect applied
- Lightning FlashSpecial Attack: Issen:Issen now grants temporary invincibility during sheathing.→Invincibility granted while sheathing
▼Nerfs1
- Mole MechanicMole Mechanic no longer heals allied Mechanics, preventing abuse of allied healing.→Mole Mechanic will no longer heal other Mechanics
✚Bug fixes9
- Chapter 6 Final Boss
- Fixed boss remaining invincible if stunned while teleporting.→Fixed invocation bug
- Fixed boss not moving when stunned at the start of certain patterns.→Fixed movement issues
- Give Up button now usable immediately after battle ends.→Fixed Give Up button being unusable until next expedition
- Hard Mode
- Tension now reliably applies in all boss fights.→Fixed not applying in some boss fights
- Festival of Blood no longer triggers on defeated targets in certain boss fights.→Fixed triggering on already defeated targets in some boss fights
- Tablet and language fixesTablet effects now function properly across language settings.→Fixed in certain language settings
- Steam recognition and stage progressionResolved intermittent issue preventing stage progression when Steam was not recognized.→Fixed low-probability failure to enter next stage when Steam not recognized
- Storm Cloud and melee stagesStability improved when Storm Cloud shots target disappears mid- volley.→Fixed crash when target disappeared during Storm Cloud shots in multiple volleys
- Hat MerchantHat Merchant no longer sells duplicate items after rejoining the game.→Fixed rare duplicate items being sold after rejoining
◆Other changes9
- Temporary HP and max HP interactionIn multiplayer, temporary HP gained beyond max HP will no longer persist after healing; all temporary HP resets when max HP changes.applies above max HP→no longer disappears when healed; however, all temporary HP is lost when max HP changes
- TabletsDestiny Inscription requirement now gates Tablet unlocks in the Subspace Shop.→Tablets no longer appear in Subspace Shop unlock list if Destiny Inscription not made
- SuperconductorSpecial Attack:Multiplayer no-notification issue resolved for insufficient resources.→Notified when insufficient Storm Clouds prevents use in multiplayer
- UI Improvements
- UI text readability improved and window can be closed easily.→Fixed cut-off sentences and added close button
- Guidance shown when adventure departure is blocked in Chapter 5.→Displayed when cannot depart on adventure in Chapter 5
- More preset slots and locking for setups with a rename and safety in deletion.→Expanded from 7 to 15; slot lock added; Reset Slot renamed to Delete Slot
- Eternal grade items now visually distinguished in shop lists.→Displayed with exclusive background
- Text display issues on the title screen option settings corrected.→Text display issues fixed
- Game performanceA general stability improvement to reduce weapon-related crashes.→Improved some crash scenarios when using weapons
subjects affected (16)
tap to see balance history
- Dagger1
- Temporary HP and max HP interaction1
- Chapter 6 Final Boss3
- Mole Mechanic1
- Tablets1
- Green Sawblade1
- Superconductor1
- Black Iron Halberd1
- Lightning Flash1
- Hard Mode2
- UI Improvements5
- Tablet and language fixes1
- Steam recognition and stage progression1
- Storm Cloud and melee stages1
- Game performance1
- Hat Merchant1
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Patch history
- 1.0.24 UpdateAug 7, 2026 · 1w
1.0.24 adds cosmetic variants, quality-of-life improvements, bug fixes, and network tweaks, with several UI and multiplayer reliability improvements.
−2→ - →1.0.23 UpdateAug 4, 2026 · 2w
Patch 1.0.23 adds quality-of-life improvements, bug fixes across stages, bosses, artifacts, weapons, UI, and multiplayer stability with several 'improvement' notes and a few targeted fixes.
- 1.0.22 UpdateAug 1, 2026 · 2w
Chapter 6 earthquake event fixes and boss/skill adjustments with stability improvements and dialogue tweaks.
+1→ - 1.0.21 HotfixJul 31, 2026 · 2w
Hotfix 1.0.21 focuses on final boss balancing, multiplayer healing scaling in Hard Mode, and several UI/bug fixes, alongside a cost reduction for Sword & Shield's Cleave.
+5−1→ - →0.11.4 UpdateMar 30, 2026 · 4mo
Patch 0.11.4 focuses on fixing progression bugs and multiplayer stability issues related to Chapter 4 and 5.
- 0.10.17 업데이트Feb 20, 2026 · 5mo
Patch 0.10.17 focuses on critical bug fixes for macOS, Chapter 4 progression, and multiplayer artifact cooldowns.
+1→ - 0.10.7 UpdateJan 9, 2026 · 7mo
Update 0.10.7 focuses on artifact bug fixes, the introduction of the Charm of Lightning, and a minor cooldown adjustment for the Solar Blade.
+2→ - 0.10.4 UpdateDec 26, 2025 · 7mo
Update 0.10.4 focuses on balancing the Mind-Eater Root boss, fixing progression bugs in Chapter 4, and resolving various audio and UI issues.
+6−1→
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