Hotfix 1.4.2 addresses several multiplayer stability issues and unit behavior bugs, introducing targeted fixes without gameplay balance changes.
✚Bug fixes2
- General
- Ensures Dai Viet stays as Dai Viet when switching ages, preventing unintended civ swap.
- Remedies an over-generation of Gold on merchant use after loading a save requiring a fresh playthrough.
◆Other changes1
- GeneralFix preventing a single player's unready action from unreadying everyone else in the lobby.
subjects affected (1)
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Patch history
- →Update 1.4.1 – Hotfix 2 – July 9, 2026Jul 9, 2026 · 1mo
Hotfix 2 addresses AI aggression issues and provides a temporary crossplay workaround for Nintendo Switch players.
- →Update 1.4.1 Hotfix - June 30, 2026 (Linux/Steam Deck)Jun 30, 2026 · 1mo
Hotfix for Linux and Steam Deck addressing controller responsiveness and several UI/rendering bugs.
- Update 1.3.2 - Steam macOS Hotfix - April 21, 2026Apr 21, 2026 · 3mo
A macOS-specific hotfix focusing on stability, multiplayer desyncs, and a bug fix for the Military Aid diplomatic action.
−1→ - Update 1.3.2 – Patch 2 – Apr 16, 2026Apr 16, 2026 · 4mo
Update 1.3.2 focuses on stability improvements, late-game performance optimization, and the introduction of Teen Account support for 2K Accounts.
+2→ - →Update 1.3.2 Patch 1 - Mar 3, 2026Mar 3, 2026 · 5mo
Update 1.3.2 Patch 1 focuses on stability improvements and critical bug fixes regarding Policy swapping and Crisis notifications.
- Update 1.3.0 - Patch 1 - Nov 12, 2025Nov 12, 2025 · 9mo
Update 1.3.0 focuses on AI diplomatic tuning, critical bug fixes for Great People and Age Transitions, and a specific combat strength fix for the Songhai civilization.
+2→ - Update 1.2.4 - Patch 1 - Aug 27, 2025Aug 27, 2025 · 11mo
Update 1.2.4 focuses on quality-of-life improvements to game setup, introducing 'sticky' settings for Age Transitions, Game Speed, and Difficulty, alongside several stability and bug fixes.
+1→ - →Update 1.2.1 - Patch 1 - June 2, 2025Jun 2, 2025 · 14mo
A small stability and UI update addressing building yield displays and a critical loading screen crash.
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