General
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🐛Bug fixcontroller functionality
Fixed an issue where controllers could lose functionality when selecting an Enhancer Belief.
- ≈🐛Bug fixAffirmation Traditions
Fixed a bug where Affirmation Traditions were missing from the Heian Traditions tab during game setup.
- ≈🐛Bug fixHeian quote
Heian's quote now correctly displays in the Civilization Details screen during New Game creation.
- ≈🛠QoLmountain rendering
Improved mountain texture rendering to eliminate pop-in when uncovering connected tiles.
- ≈🐛Bug fixstability
Improved general gameplay stability on macOS to resolve reported crashes.
- ≈🐛Bug fixmultiplayer connectivity
Resolved frequent desyncs in multiplayer games involving Mac players.
- ▲🎯Behaviorlate game performance
Improved game logic for checking attackable buildings to reduce expensive calculations and prevent performance drops in the late game.
performance
- ▲🐛Bug fixstability
Fixed a crash that occurred during Next Turn AI processing.
stability
- ≈✨Newaccount support—→Added
Added support for Teen Accounts for players under 18, allowing for restricted default features and parental/user control via the 2K Portal.
feature
- ≈🛠QoLStability
Various game stability improvements to reduce crashes.
Stability
- ≈🐛Bug fixRestart OptionavailabilityIncorrect→Correct
Fixed an issue where the Restart option could be used improperly, which previously caused crashes during Age Transitions.
Bugfix
- ≈🐛Bug fixFirst Greet DiplomacyController FunctionalityBroken→Fixed
Fixed a multiplayer bug where pausing during the First Greet Diplomacy screen could disable controller input.
Multiplayer Bugfix
- ≈🔊AudioAudioMissing→Fixed
Fixed instances of missing audio specifically for Mac users.
Mac-only
- ▲🎯Behaviorperformance
Fixed a performance drop occurring when opening and closing the Production menu in the late game.
- ▲🎯Behaviorstability
General improvements to game stability to reduce crashes.
- ▲🐛Bug fixgraphics—→Enabled
Fixed an issue on Mac where 3D assets would not display when using MetalFX graphics options.
- ≈🛠QoLstability
General stability improvements implemented across all platforms to reduce crashes and improve performance.
- ≈🐛Bug fixAge Transitionciv unlock
Fixed an issue where civilizations were not unlocking correctly during Age transitions. Note: This does not apply to existing save files.
- ≈🐛Bug fixresource icon scale
Resource icons now scale properly at higher resolutions, improving visual clarity for 4K and ultra-wide users.
- ≈🐛Bug fixcharacter set—→Correct
The correct citizen character set is now displayed for Korean Independent Powers.
Fixed Korean character display
- ≈🐛Bug fixstability
General game stability improvements implemented, specifically addressing regional game crashes.
- ≈🐛Bug fixsystem sounds
Fixed an issue on Mac where system sounds would trigger upon making keypresses during gameplay.
- ▲🎯Behaviormovementends movement→continues movement
Units can now continue moving after crossing a bridge, improving tactical mobility.
Moving onto a Bridge no longer ends a Unit's movement
- ▲📊NumericSocial PoliciesHappiness penalty-2→0
Changing Social Policies during Celebrations no longer penalizes city happiness.
Removed -2 Happiness penalty when changing policies during Celebrations
- ▲✨NewPortsplacementrestricted→Navigable Rivers
Expanded port placement options to include navigable rivers, increasing infrastructure flexibility.
Ports can now be built on Navigable Rivers
- ≈🎯BehaviorGrowth Thresholdsvaluevariable→non-decreasing
Fixed an issue where growth thresholds could decrease, ensuring consistent city growth scaling.
Updated growth thresholds to ensure they never decrease
- ▼📊NumericNuclear Falloutyieldssome→0
Nuclear fallout now completely nullifies tile yields, increasing the penalty for nuclear warfare.
Tiles impacted by nuclear fallout no longer produce Yields
- ≈🔁ReworkTown Upgradecostfixed→scaled gold
Town upgrade costs are now adjusted based on game speed to maintain consistent pacing across different match lengths.
Town upgrade costs now scale with game speed
- ≈🎯BehaviorDiplomacyRelationship statusHelpful→Restricted
Prevents leaders from achieving 'Helpful' status while actively engaged in war with one another.
Relationships can no longer reach Helpful while at war