Balance changes across Spire weapons and Echoing Spire, plus minor fixes and QoL updates for SpiritVale patch 0.30.14.
▲Buffs13
- Spire
- Spire memory cost increased from 10 to 20.10→20
- Chainfrost Staff:Chainfrost Staff gains more chains (1 → 3).+1→+3
- Scalpel:Status damage increased (10% → 20%).10%→20% %
- Lockdown:Lockdown now adds defense penetration per stack.
- Razors EdgeRazors Edge gains +5% Multistrike per refine.→+5% %
- Solaris BladeSolaris Blade gains +1% CDR per refine; adds per refine defense piercing.→+1% %
- Exorcist BibleExorcist Bible base magic attack increases from 25 to 40.25→40
- Temporal CodexTemporal Codex gains +3% CDR per refine.→+3% %
- LeviathanLeviathan gains +5% HP per refine.→+5% %
- Worldsplitter
- Worldsplitter gains +5% defense piercing.→+5% %
- Worldsplitter increases splash damage by 3.→+3
- Harbinger
- Harbinger gains +5% defense piercing.→+5% %
- Harbinger gains +1% attack speed per refine.→+1% %
▼Nerfs11
- Spire
- Frost Axe:Frost Axe chains reduced (3 → 1).+3→+1
- Frost Axe:Autocast chance reduced (15% → 10%).15%→10% %
- Tomahawk:Autocast chance reduced (15% → 10%).15%→10% %
- Scalpel:Autocast chance reduced (15% → 10%).15%→10% %
- Direwolf Set:Direwolf Set defense pierce reduced from 15% to 10%.15%→10% %
- ArtemisArtemis loses all of its defense piercing in Echoing Spire.100%→50% %
- BlacksteelBlacksteel removed -Mp, gains +1% Attack per refine and +1 slot.-Mp→
- Temporal CodexDefence/magic defence reduced by 5% per refine.→-5% %
- LeviathanDefence/magic defence reduced by 5% per refine.→-5% %
- WorldsplitterWorldsplitter HP reduced by 25% per refine.→-25% %
- HarbingerHarbinger loses 25% MP.→-25% %
◆Other changes7
- Spire
- Essence drops now scale with monster level.
- Reduced chain range for skill interactions.
- Removed bleed effect (UI still shows stacking bonus).
- Solaris BladeAdditional def pierce per refine and def/mdef pierce per refine.
- Exorcist BibleDark Exorcism removed.
- Echoing SpireBalance focuses on Echoing Spire content with new item tuning.
- Spire Fixes and ImprovementsKicked members from Spire party, added 1000 item stack key, fixed idle detection on bosses/dummies, and restored Spire echo boss cards.
subjects affected (12)
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Patch history
- →0.30.10Aug 4, 2026 · 2w
Trade/Vending/Guild storage re-enabled with fixes to login, party, vending, and KS handling; UI capitalization tweaks; improved reporting and AFK detection.
- →Updates on what's happening this weeks.Aug 2, 2026 · 2w
Patch focuses on backend improvements, server expansion, and upcoming gameplay quality-of-life additions rather than direct balance changes.
- 0.30.8Jul 20, 2026 · 1mo
Patch 0.30.8 focuses on system stability, anti-spam measures, and economy adjustments, including the temporary disabling of trade and vending.
+1−1→ - 0.30.3 Small HotfixJul 17, 2026 · 1mo
Small hotfix focused on server expansion, network optimization, and general bug fixes.
+2→ - 0.30.3Jul 17, 2026 · 1mo
Patch 0.30.3 focuses on server expansion, network optimization to reduce rubberbanding, and critical bug fixes for parties and loot filters.
+1→ - →0.30.2 Hotfix, improvements.Jul 17, 2026 · 1mo
Hotfix 0.30.2 focuses on critical stability fixes, including input responsiveness, looting, party management, and NPC visibility.
- 0.30.1 HotfixJul 17, 2026 · 1mo
Hotfix 0.30.1 focuses on critical server stability, currency purchase fixes, and infrastructure expansion to handle launch traffic.
+2→ - →0.30.2 Hotfix, improvements.Jul 17, 2026 · 1mo
Hotfix 0.30.2 focuses on critical stability fixes, including input responsiveness, looting, party management, and NPC visibility.
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