
Patch 0.1.1 focuses on tutorial bugfixes, achievement corrections, and quality-of-life improvements across various sectors.
Images © Star Birds via Steam
▲Buffs3
- Sector 03Acid Recipe:Acid recipe now unlocks by default at the start of Level 03, ensuring players can complete Logistics achievements without being blocked by station level requirements.Level 14→Level 03
- Sector 04
- Ice Extractor Research:Ice extractor research is now available when starting any quest requesting water, methane, or acid, rather than just the first Strangelet excavation quest.Strangelet quest→Water/Methane/Acid quests
- Excavation Quest:The final excavation quest now grants +1 Strangelet, and a new goal quest rewards victory for obtaining 1 Strangelet.0→1
✚Bug fixes4
- Sector 01Fixed a bug where the final tutorial step and outro dialogue would not trigger if the refiner was connected to a launch pad before a water extractor.
- Sector 05.1High Score 05.1:Fixed an issue where the High Score 05.1 condition incorrectly rewarded the Star Bird 05.1 achievement, making the High Score achievement unobtainable.Star Bird 05.1→High Score 05.1
- General UI
- Asteroid Tooltips:Enter and Discover tooltips no longer render on top of menus and dialogues.Front→Back
- Receiver:Fixed a visual bug where deleting a Receiver could cause duplicate interplanetary connection lines to appear.Duplicate→Single
◆Other changes3
- Sector 07Thread Recipe:Hid the complex conductor & feather recipe for thread to encourage players to use the simpler feather-in-refiner method.Visible→Hidden
- General UI
- Building Hover:Hovering over buildings is no longer detected when the building is obscured by UI elements.Always→Only when visible
- Edge Rotation:Added a tooltip to the Edge Rotation Enabled setting to clarify that it disables auto-rotation of asteroids during building placement.→Added
subjects affected (6)
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Patch history
- →Hotfixes 0.3.5 & 0.3.6May 27, 2026 · 1mo
Hotfixes 0.3.5 & 0.3.6 focus on critical save/load stability, Steam Cloud synchronization, and various Mac-specific performance and audio fixes.
- Hotfix Patch 0.2.4dJan 27, 2026 · 5mo
Hotfix 0.2.4d focuses on critical bug fixes regarding save games and a major economy exploit involving building movement.
−1→ - →Hotfix Patch 0.2.4cJan 27, 2026 · 5mo
Hotfix 0.2.4c focuses on UI stability, localization improvements, and a cutscene audio fix.
- Hotfix Patch 0.2.4b & Beta Hotfix Patch 0.2.5bJan 23, 2026 · 5mo
Hotfixes focusing on save game compatibility, asteroid generation stability, and achievement display corrections.
+1→ - Demo RecapJun 23, 2025 · 13mo
Demo recap providing a summary of player statistics and a roadmap of planned improvements for the Early Access launch based on community feedback.
+7→ - →PATCH NOTES 0.0.28 - Watch Cutscenes, Not Black ScreensJun 20, 2025 · 13mo
Patch 0.0.28 focuses on UX improvements, critical quest bugfixes, and resolving cutscene playback issues.
- PATCH NOTES 0.0.27e - Preventing SoftlocksJun 10, 2025 · 13mo
Patch 0.0.27e focuses on preventing softlocks in early levels, fixing asteroid transition bugs, and improving graphics settings.
+3−2→ - →DEMO HOTFIX 0.0.26e - Asteroid Properly RevealedJun 9, 2025 · 13mo
A hotfix addressing a critical GPU-related bug that prevented asteroids from being revealed during landing in the tutorial.
Recently Updated
6

0.30.3 Small Hotfix
Small hotfix focused on server expansion, network optimization, and general bug fixes.

Desktop Explorer Patch v1.0.13
Patch v1.0.13 addresses a Steam Cloud Sync issue and restricts file renaming/duplication for specific puzzle files.

Patch Notes – Version 1.0.13
Version 1.0.13 introduces quality-of-life features for book management, new visual options, and critical spawn and settings fixes.

Demo Update 2.00
Demo Update 2.00 brings the demo version up to date with the full release, adding new SQL parser support and UI improvements.

Patch Note #3
Patch #3 focuses on quality-of-life improvements, storage expansion, and several physics and save-game bug fixes.

1.8 Version Patch Notes: Optimizations and Bug Fixes (July 17, 2026)
A comprehensive update focusing on combat balance for various Martial Arts, the introduction of the Training Terrace Preliminary mode, and extensive bug fixes across systems and maps.
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