General
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🐛Bug fixruin spawn
Fixed a bug where ruin entries were failing to spawn in the world.
- ≈🐛Bug fixsave compatibility
Resolved save compatibility issues specifically related to light tower ruins.
- ≈🐛Bug fixfriendship display
Corrected the friendship count display during pet interactions.
- ≈🐛Bug fixwinter weather
Fixed an issue where snow would persist indefinitely during the winter season.
- ≈🐛Bug fixwinter visibility
Improved visibility during winter, which was previously too low.
- ≈🐛Bug fixsettings save
Fixed a bug that prevented game settings from being saved after modification.
- ≈🐛Bug fixconversation flow
Fixed an issue where dialogue sequences did not proceed in the correct order.
- ≈🐛Bug fixhot spring timer
Corrected the display of opening times for the hot spring.
- ≈🐛Bug fixmilk model
Fixed an issue where discarded milk would incorrectly display as a straw model.
- ▲🐛Bug fixfishing
Fixed a bug preventing certain fish from being caught normally during the winter season.
- ≈🐛Bug fixloading
Resolved a critical issue where the game would enter an infinite loading loop under certain conditions.
- ≈🎯Behaviorriver area
Adjusted the river area layout or boundaries.
- ≈✨Newpets—→Added
Players can now adopt pet companions.
Pet system
- ≈📝Textlocalization—→French/Spanish
Added support for French and Spanish languages.
New languages
- ▲🛠QoLperformance—→Optimized
Implemented performance optimizations and stability fixes.
Stability
- ≈🛠QoLcontrols—→Key binding
Added the ability to customize key bindings.
UX improvement
- ≈✨Newmini-games—→Coin Pusher
Added a new Casino mini-game called Coin Pusher.
Casino game
- ≈🛠QoLBonfire Party
Optimized the Bonfire Party event for better performance.
- ≈🛠QoLAnimal Petting
Optimized the animal petting mechanic for smoother interaction.
- ≈🐛Bug fixButton Mapping
Fixed issues where buttons were not mapping correctly to inputs.
- ≈🐛Bug fixNPC Schedules
Corrected errors in NPC schedules to ensure consistent behavior.
- ≈🐛Bug fixitem names
Fixed incorrect names of interactable items found in some NPC homes.
- ≈🐛Bug fixRare Blooms quest
Fixed a game-breaking freeze that occurred at the end of the 'Rare Blooms' quest.
- ≈🐛Bug fixvirtual keyboard
Resolved an issue where the virtual keyboard UI could not be closed.
- ≈🎯BehaviorNPC hug buttonVisible→Hidden
The NPC hug button is now hidden when the player is in a transformed state for better UI clarity.
- ≈🎨VisualNPC animations—→Added
Added new hug animations for several NPCs to improve social immersion.
New hug animations
- ≈🐛Bug fixruins room
Fixed an unsealed room in the ruins to maintain map integrity.
Fixed unsealed room
- ≈🐛Bug fixanimal growth
Fixed an issue where animals were not growing as intended.
Fixed growth logic
- ≈🐛Bug fixlibrary prompts
Fixed incorrect interaction prompts in the library.
Fixed interaction text
- ≈🐛Bug fixcontroller skip UI
Fixed a UI offset issue when skipping with controller button hold.
Fixed UI offset
- ≈🐛Bug fixstool interaction
Fixed a bug where sitting on a stool could accidentally spawn an explosive barrel.
Fixed explosive barrel spawn
- ≈✨Newgold change log—→Added
Added a gold change log to help track and report gold reset issues via F1.
Added gold tracking
- ≈🐛Bug fixbackpack UI
Resolved an issue where the backpack UI would scroll unexpectedly.
- ≈🐛Bug fixfishing
Fixed a bug that prevented certain fish from being caught.
- ≈🐛Bug fixfurniture
Furniture near the farmhouse entrance will no longer be mistakenly removed during house upgrades.
- ≈🐛Bug fixbuildings
Fixed a bug causing buildings to appear extremely blurry under certain conditions.
- ≈🐛Bug fixdialogue
Fixed a soft-lock issue caused by dialogue failing to trigger in specific cases.
- ≈🐛Bug fixgathering
Fixed a bug where some gatherable items could not be collected.
- ≈🐛Bug fixlivestock buildingssakura wood→—
Corrected an issue where certain livestock buildings incorrectly required sakura wood.
- ≈✨NewCharacter Customization—→Added
Added character customization, allowing players to personalize their appearance.
New feature
- ≈✨NewMain Story & Quests—→Added
Introduced new main story arcs and side quest content to expand the game world.
New content
- ≈✨NewRomanceable Villagers—→Added
Added new romanceable villagers and associated Heart Events to deepen social interactions.
New content
- ≈✨NewThe Hot Spring—→Added
Added the Hot Spring as a new interactable location in the game.
New location
- ≈✨NewKoiwa’s Ranch—→Added
Introduced Koiwa’s Ranch, adding new activities and potential resources.
New location
- ≈✨NewTavern Mini Game—→Added
Added a new mini-game located within the Tavern for player entertainment.
New activity
- ≈🐛Bug fixStability
Implemented various bug fixes to improve overall game stability and experience.
Bug fixes
- ≈🐛Bug fixredemption codes
Failed redemption codes can now be reused, ensuring players don't lose out on rewards due to input errors.
Fixed failed codes not being reusable
- ≈🐛Bug fixland state
Corrected a bug where land failed to properly revert to an untilled state.
Fixed land not reverting to untilled
- ≈🐛Bug fixplanted land
Fixed an issue where previously planted land was incorrectly reset to untilled following the last update.
Fixed incorrect reset to untilled
- ≈🐛Bug fixgame stability
Interacting with Luna during the farmhouse transfer no longer causes the game to freeze.
Fixed freeze during farmhouse transfer
- ≈🐛Bug fixCarp Festivalstarting point
Players can no longer get stuck at the starting point of the Carp Festival mini-game.
Fixed getting stuck at start
- ≈🐛Bug fixQuick Selectorswitching
The quick selector now consistently allows switching between weapons, items, and transformations.
Fixed selector failure
- ▲✨Newunstuck hotkey—→F5
Added a new F5 hotkey to forcibly unstuck the game in the event of a softlock.
Added F5 to force unstuck
- ≈🛠QoLCookinglogging—→Added
Increased logging for cooking-related freezes to help developers investigate and resolve the issue.
Added logging for freeze investigation
- ≈🛠QoLmail sorting—→descending date
Mail is now sorted by send date in descending order for better accessibility.
QoL
- ≈🛠QoLminimap scale
Improved the scale of the minimap for better navigation.
QoL
- ≈🛠QoLmarker visibility—→always visible
Map markers are now always visible on the minimap.
QoL
- ≈🐛Bug fixstory progression
Fixed a bug where completing farming before the tutorial could soft-lock the story.
Bugfix
- ≈🐛Bug fixtime progression
Fixed a bug where time could stop progressing under certain conditions.
Bugfix
- ≈🐛Bug fixCookingPot Lid
Fixed a visual bug where the pot lid would float in mid-air after cooking.
- ≈✨NewOutfit—→Added
Added the new Summer Blossom Outfit for players to equip.
Summer Blossom Outfit
- ≈🛠QoLCalendar—→Added
The calendar now displays the total number of days in the current season for better planning.
Season duration
- ▲🎯BehaviorItem Usage—→Auto-select
Using a quick item now automatically selects the next item, streamlining item usage.
Quick item flow
- ▲✨NewStorage—→Added
Introduced a Sort Storage feature to make inventory management significantly easier.
Sort Storage
- ▲📊NumericBackpackUnstackable→Stackable
Fish and drinks can now be stacked in the backpack, freeing up valuable inventory space.
Fish and drinks
- ≈🎯BehaviorTrash BinStatic→Seasonal
Trash bin contents now change based on the current season.
Seasonal contents
- ▲🛠QoLCombat UIHidden→Visible
Damage dealt is now displayed during combat, providing better feedback on attack effectiveness.
Damage numbers
- ▲✨NewPickup—→Added
Added an Auto Pickup feature that can be toggled in the Settings menu.
Auto Pickup
- ≈🛠QoLSteam Deck—→Added
Steam Deck users can now report bugs directly from the device.
Bug reporting
- ≈✨Newsprint—→Added
Added a sprint toggle option, improving movement convenience for players.
Sprint toggle added
- ≈🛠QoLcamera
Optimized camera behavior during dialogue sequences for better framing and clarity.
Camera optimized during dialogues
- ≈✨Newcodex—→Added
The codex now displays seasonal information for fish, aiding players in tracking when to catch specific species.
Fish seasonal info now shown in the codex
- ≈🐛Bug fixfurniture
Fixed a bug that prevented players from interacting with furniture items.
Fixed issue preventing furniture interaction
- ≈🐛Bug fixshops
Resolved a critical issue where the screen would turn black after shops closed for the day.
Fixed black screen after shops close
- ≈🐛Bug fixquests
Fixed several issues where certain quests would fail to trigger their completion state.
Fixed some quests not completing
- ≈🐛Bug fixlighting
Corrected lighting glitches that occurred inside buildings during the night cycle.
Fixed indoor lighting glitches at night
- ≈🐛Bug fixjump attackcamera offset
Fixed an incorrect camera offset that occurred specifically during jump attack animations.
Fixed camera offset during jump attacks
- ≈🐛Bug fixgamepad
Fixed conflicts between gamepad buttons to ensure consistent input response.
Resolved gamepad button conflicts
- ≈🐛Bug fixrendering
Fixed a rendering issue that caused black and white block artifacts to appear on screen.
- ≈🐛Bug fixBlackjackstability
Fixed a game freeze that occurred when doubling down during a game of Blackjack.
- ≈🐛Bug fixstability
Fixed a crash that occurred when teleporting at the exact moment of fainting.
- ≈🐛Bug fixtime progression
Fixed a bug where going to bed at 2:59 AM caused an extra day to pass incorrectly.
- ≈🐛Bug fixitem delivery
Fixed an issue where redeemed items were not delivered during save-disabled periods.
- ≈🐛Bug fixcontroller icons
Corrected controller button icons on the graphics settings page.
- ≈🐛Bug fixresolution
Fixed an occasional issue preventing resolution adjustments on Steam Deck.
- ≈✨Newvibration—→Added
Added a toggle in the settings to enable or disable controller vibration.
- ≈🐛Bug fixloading screen
Fixed a hang where the loading screen would get stuck after the Musashi tea-party cutscene in the Carp Festival.
- ≈🐛Bug fixfurniture interaction
Fixed an issue where furniture items were not interactive.
- ≈🐛Bug fixcheckpoint loading
Resolved a bug that caused a black screen when loading the most recent checkpoint.
- ≈🐛Bug fixquest markers
Fixed several quest points that were failing to display on the map.
- ≈🐛Bug fixprocessing interface
Fixed a soft-lock preventing players from exiting the processing interface.
- ≈🐛Bug fixloading screen
Fixed a hang where the loading screen would get stuck after the Musashi tea-party cutscene in the Carp Festival.
- ≈🐛Bug fixfurniture interaction
Resolved an issue where furniture items were not interactive.
- ≈🐛Bug fixsave loading
Fixed a black screen crash occurring when loading the most recent checkpoint.
- ≈🐛Bug fixquest markers
Fixed missing quest points on the map, improving navigation for players.
- ≈🐛Bug fixprocessing interface
Fixed a soft-lock that prevented players from exiting the processing interface.
- ≈🐛Bug fixdialogue
Fixed incorrect dialogue occurring at the end of the bonfire party.
- ≈🐛Bug fixvisuals
Resolved an issue where the game screen would unexpectedly turn black and white.
- ≈🐛Bug fixstability
Fixed a game freeze that occurred when pressing ESC while in the crafting menu.
- ≈🐛Bug fixinteractivity
Fixed an issue where furniture items were not interactive.
- ≈🐛Bug fixtutorial
Fixed a bug allowing players to repeatedly obtain the watering can during the farming tutorial.
- ≈🐛Bug fixNPC Pathing
Fixed an issue where NPCs would get stuck in trees on the path to the farmhouse.
- ▲🎯BehaviorInventory Full LogicMailbox→On-screen prompt
Quest items no longer go to the mailbox when inventory is full; players now receive a prompt to clear space instead.
- ≈🐛Bug fixBug-report Tool
Fixed the bug-report tool to ensure game logs are accepted correctly.
- ≈🐛Bug fixMap Stability
Resolved issues where opening the map could cause a soft lock or fail to load fully.
- ≈🐛Bug fixLocalization
Fixed a localization error where English descriptions appeared in the Chinese version of the game.