Version 1.0.22 focuses on stability improvements, bug fixes for quest progression and economy, and general QoL optimizations.
▲Buffs1
- OdaFixed an issue where players could not enter Oda's house at the start of his questline, restoring progression.
✚Bug fixes7
- General
- Fixed several issues that could potentially cause the game to crash.
- Fixed an issue where the password input screen on Steam Deck could not be closed.
- Corrected abnormal shop opening time configurations.
- Fixed the incorrect display of the 'inventory full' prompt within shop pop-ups.
- Fixed pricing issues where some items could be sold for more than their purchase price.
- Corrected the icons for fishing cages and shrimp/crab cages.
- Fixed various NPC pathfinding issues to improve movement.
◆Other changes4
- General
- Added logging for abnormal money disappearance to help developers track and fix currency bugs.→Added
- Improved compatibility for controller inputs.
- Hidden outdated images in the abilities user interface for better clarity.
- Reduced the frequency of jealousy dialogue triggers.
subjects affected (2)
tap to see balance history
Patch history
- →Tales of Seikyu - 1.1.13 Patch NotesJul 24, 2026 · 1w
Patch 1.1.13 focuses on various bug fixes related to character models, UI, and world stability.
- Tales of Seikyu - 1.1.5 Patch NotesJul 16, 2026 · 2w
Version 1.1.5 introduces significant QoL improvements to crafting, storage, and relationship management, alongside numerous bug fixes for farming and world interactions.
+12−1→ - →Tales of Seikyu - 1.0.59 Patch NotesJul 9, 2026 · 3w
Patch 1.0.59 focuses on stability fixes for quest triggers, world generation, and performance optimizations for the Mill model.
- Tales of Seikyu - 1.0.50 Patch NotesJun 30, 2026 · 1mo
Patch 1.0.50 focuses on extensive bug fixes across UI, world interaction, NPC behavior, and performance optimizations, alongside economy adjustments for fishing and monsters.
+6→ - →Tales of Seikyu - 1.0.43 Patch NotesJun 25, 2026 · 1mo
Patch 1.0.43 focuses on various bug fixes involving world interactions, UI stability, and animation corrections.
- Tales of Seikyu - 1.0.40 Patch NotesJun 23, 2026 · 1mo
Patch 1.0.40 focuses on extensive bug fixes for character events, inventory management, and general stability, alongside quality-of-life improvements to movement and world interaction.
+7→ - →Tales of Seikyu - 1.0.29 Patch NotesJun 17, 2026 · 1mo
Patch 1.0.29 focuses on critical bug fixes for quest triggers, achievement unlocks, and stability improvements to prevent game freezes.
- Tales of Seikyu - 1.0.17 Patch NotesJun 12, 2026 · 1mo
Version 1.0.17 focuses on stability fixes for crashes, economy adjustments to shops and crafting, and several progression-blocking bug fixes for character heart events.
+7→
Recently Updated
6

Hotfix Version 3.0.21.155391-rel-DangerousHorizons
Hotfix addressing spawning issues for cave worms and loot, and fixing prebuilt structure logic.

Hotfix: v0.5.4.4
Hotfix v0.5.4.4 focuses on stability, ranking system corrections, and bug fixes for items and translations.

Minor Update - August 1st 2026
Minor update focusing on AI interactions, unit range fixes, Galactic War stability, and localization improvements.

Fixes For Weed, LSD and Gun Workers
Improvements to the pathfinding and task-assignment algorithms for Weed, LSD, and Gun workers.


Hot Fix 2.5.2
Hot Fix 2.5.2 focuses on Final Stand stability, AI behavior improvements, and critical bug fixes for US Forces unit unlocks.


Final Stand Hot Fix - 2.5.2
Hot Fix 2.5.2 focuses on Final Stand stability, AI behavior improvements for HMGs and vehicles, and critical bug fixes for US Forces unit unlocks.
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