Automatic Balance System
GeneralSystem · Balance
1 patcheslast touched 1d ago≈ 0
Power trajectory
Up = buffed, down = nerfedZoom into one ability:2 abilities tracked
Filter by change type:2 types in this subject
Patch history
- ≈🔁Reworkpatch intensity—→70%-100%
Balance patch intensity now scales: Light/Moderate apply 70% and Heavy applies 100% of values.
rework
- ≈📊NumericAttack/AP range—→0.7~1.4x multiplier
Adjusted cumulative maximum change ranges for basic Attack and Ability Power.
numeric
- ≈📊NumericHP range—→0.8~1.3x multiplier
Adjusted cumulative maximum change ranges for basic HP.
numeric
- ≈📊NumericArmor/MR range—→0.8~1.25x multiplier
Adjusted cumulative maximum change ranges for basic Armor and Magic Resist.
numeric
- ≈📊NumericMovement Speed range—→0.9~1.1x multiplier
Adjusted cumulative maximum change ranges for basic Movement Speed.
numeric
- ≈📊NumericUltimatecooldown limit—→20-90s s
Ultimate cooldowns are now capped between 20 and 90 seconds after automatic patches.
numeric