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Automatic Balance System

GeneralSystem · Balance
1 patcheslast touched 1d ago≈ 0

Power trajectory

Up = buffed, down = nerfed
0Jun 2, 2026Jun 2, 2026Jun 2, 2026 — 0.4.7 Patch Notes +0 / -0 (cum 0)
Zoom into one ability:2 abilities tracked
Filter by change type:2 types in this subject

Patch history

  1. Jun 2, 2026·0.4.7 Patch Notes
    • 🔁Reworkpatch intensity70%-100%

      Balance patch intensity now scales: Light/Moderate apply 70% and Heavy applies 100% of values.

      rework

    • 📊NumericAttack/AP range0.7~1.4x multiplier

      Adjusted cumulative maximum change ranges for basic Attack and Ability Power.

      numeric

    • 📊NumericHP range0.8~1.3x multiplier

      Adjusted cumulative maximum change ranges for basic HP.

      numeric

    • 📊NumericArmor/MR range0.8~1.25x multiplier

      Adjusted cumulative maximum change ranges for basic Armor and Magic Resist.

      numeric

    • 📊NumericMovement Speed range0.9~1.1x multiplier

      Adjusted cumulative maximum change ranges for basic Movement Speed.

      numeric

    • 📊NumericUltimatecooldown limit20-90s s

      Ultimate cooldowns are now capped between 20 and 90 seconds after automatic patches.

      numeric