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Fan & Revenue Rework

GeneralFans · Streaming · Economy · Satisfaction
1 patcheslast touched 6d ago≈ 0

Power trajectory

Up = buffed, down = nerfed
0Aug 12, 2026Aug 12, 2026Aug 12, 2026 — 0.5.5 Patch Notes +0 / -0 (cum 0)
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Patch history

  1. Aug 12, 2026·0.5.5 Patch Notes
    • NewStreaming revenueApproximately 3x previous value

      Streaming income increased to better reflect its importance; scheduling streaming now yields real income.

    • NewFan satisfactionDynamic with results and opponent strength

      Fan satisfaction now reacts to performance, league standing, and opponent strength, creating a smoother fan curve.