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Harpooner

ChampionRanged · CC · Disruption
1 patcheslast touched 6d ago≈ 0

Power trajectory

Up = buffed, down = nerfed
0Aug 26, 2026Aug 26, 2026Aug 26, 2026 — 0.6.0_beta1 Patch Notes +0 / -0 (cum 0)
Zoom into one ability:3 abilities tracked
Filter by change type:1 types in this subject

Patch history

    • NewHarpoon ShotdescriptionFires a harpoon in a straight line, dealing physical damage to the first enemy champion hit. For a short time after the hit, it can be reactivated to pull yourself to the target or drag the target toward you.

      Ranged CC and repositioning tool with a follow-up pull.

    • NewPiercing ShotdescriptionFires a powerful harpoon in a straight line, dealing physical damage to the first enemy hit. The more health the target has lost, the greater the damage.

      Damage scales with target's missing HP for burst potential.

    • NewSurging ChainsdescriptionFires multiple chained harpoons in a forward cone, dealing physical damage to enemies hit and binding them in chains for a short time. Bound enemies have reduced movement speed, and if they move beyond a certain distance from each other the chains tighten, strengthening the slow and pulling them toward one another.

      Multi-target chain CC that tightens with distance and pulls targets together.

Harpooner balance history — Teamfight Manager 2