Adds four new champions (Strongman, Spellbreaker, Astrologer, Harpooner), several gameplay features (youth academy, sponsor system, fan service, bank/club value, awards ceremonies), and various quality-of-life improvements and UI updates; no direct balance changes to existing heroes are described.
◆Other changes14
- Strongman
- Shoulder Throw:Shoulder Throw adds a new initiation/disable tool that grabs and stuns a nearby enemy.→Grabs one nearby enemy and throws them over the shoulder behind himself, dealing physical damage and stunning them.
- Barbell Swing:Area damage and displacement tool for teamfight setup and zoning.→Swings a barbell in a wide arc, dealing physical damage to surrounding enemies and knocking them back.
- Human Cannonball:Ultimate that reposition teammates for engage/disengage with shield and area stun; provides team utility and crowd control.→Throws one nearby allied champion to a target location. The thrown ally gains a shield for a short time after landing, and enemies around the landing point take physical damage and are stunned. If there is no ally to throw, Strongman leaps himself.
- Spellbreaker
- Greatsword Sweep:New melee fighter that counters shields via Slowing melee cleave.→Slashes widely in front, dealing physical damage and slowing for a short time.
- Shattering Charge:Gap closer that also provides temporary damage mitigation after use.→Charges a short distance, dealing physical damage to the first enemy hit. After the charge, damage taken is reduced for a short time.
- Grand Shatter:Ultimate that removes shields and punishes shielded targets with magic damage and stun.→Instantly destroys the shields of all enemies within the surrounding area. Enemies whose shields are destroyed take magic damage, are stunned, and cannot gain shields for a short time. Enemies who had no shield take only reduced magic damage.
- Astrologer
- Meteor Fall:AP mage with delayed meteor for AoE damage and utility in kiting.→Drops a meteor on a target location after a short delay, dealing magic damage to enemies in the area and reducing their movement speed.
- Constellation Link:Line other ability that marks enemies for follow-up effects.→Deals magic damage to enemies in a straight line and leaves a constellation mark on them.
- Celestial Alignment:Area-damage ultimate that scales with number of linked targets and benefits from Skill 2 marks.→Draws a constellation over a target area, marking all enemies within it, then detonates the marks simultaneously after a short delay to deal magic damage. The more enemies linked, the greater the damage, and enemies already marked by Skill 2 take additional damage.
- Harpooner
- Harpoon Shot:Ranged CC and repositioning tool with a follow-up pull.→Fires a harpoon in a straight line, dealing physical damage to the first enemy champion hit. For a short time after the hit, it can be reactivated to pull yourself to the target or drag the target toward you.
- Piercing Shot:Damage scales with target's missing HP for burst potential.→Fires a powerful harpoon in a straight line, dealing physical damage to the first enemy hit. The more health the target has lost, the greater the damage.
- Surging Chains:Multi-target chain CC that tightens with distance and pulls targets together.→Fires multiple chained harpoons in a forward cone, dealing physical damage to enemies hit and binding them in chains for a short time. Bound enemies have reduced movement speed, and if they move beyond a certain distance from each other the chains tighten, strengthening the slow and pulling them toward one another.
- General
- Introduces new content and systems expanding gameplay and progression outside of balance.→Champions: Strongman, Spellbreaker, Astrologer, Harpooner added. Various new systems (champion celebrations, sponsor system, youth academy, fan service, bank/club value, awards ceremonies) introduced.
- Quality of life and system-level improvements to convey match events and improve pacing.→Improved match result screen to show items, CS and damage types; AI match engine macro flow adjusted; lane management tweaks.
subjects affected (5)
tap to see balance history
Patch history
- 0.5.7 Patch NotesAug 26, 2026 · 5d
Patch 0.5.7 focuses on improved diagnostic logging, numerous bug fixes across AI behavior, match replay consistency, UI elements, and various quality-of-life improvements.
+2→ - →0.5.6 Patch NotesAug 20, 2026 · 1w
Patch 0.5.6 improves regional rating calculations, API stability for mods, transfer market logic, and Ban/Pick AI responsiveness, while fixing several match UI and mode issues and a few gameplay bugs.
- →0.5.5 Patch NotesAug 12, 2026 · 2w
Comprehensive Quality-of-Life and systems improvements across save handling, training ratios, diagnostics, scouting, API, AI, MOBA mode, transfers, finances, fan metrics, and numerous bug fixes.
- →0.5.4 Patch NotesAug 5, 2026 · 3w
Patch 0.5.4 focuses on improving match engine behavior, pathfinding, team coordination during fights, and reliability of match results and replays, alongside several bug fixes and mod compatibility notes.
- 0.5.3 Patch NotesJul 29, 2026 · 1mo
Patch 0.5.3 focuses on significant improvements to the transfer market AI, player recruitment rates, match engine performance, and modding API stability, alongside various bug fixes.
+11→ - 0.5.2 Patch NotesJul 22, 2026 · 1mo
Patch 0.5.2 introduces a new BO5 promotion/relegation playoff system, improved tie-breaking rankings, Mod SDK enhancements, and several critical bug fixes for champions and league progression.
+5→ - 0.5.1 Patch NotesJul 15, 2026 · 1mo
Patch 0.5.1 focuses on system improvements, including faster training speeds, UI enhancements for Ban/Pick, and various bug fixes for custom databases and Deathmatch mode.
+2−1→ - 0.5.0 Patch NotesJul 8, 2026 · 1mo
New content adds five new champions (Sand Mage, Alchemist, Crossbowman, Nightmare) and a new game mode Deathmatch, plus system and feature improvements and extensive bug fixes.
+17−1→
Related Deals
Gear, keys & collectibles for Teamfight Manager 2
Affiliate links — we may earn a commission. Prices and availability are set by eBay sellers and may change.
Recently Updated
6

Changelog: Dragonfire Update
Dragonfire Update adds Ancient Lands, Dragon Sanctuary raid, new Draconic rewards, crafting changes, and UI/UX improvements across Albion Online.

VEIN 0.024 Hotfix 7
Hotfix addressing gameplay stability, UI improvements, VOIP, localization, and various bug fixes across systems and UI.

Hotfix 1.0.26395
Hotfix 1.0.26395 addresses stability and performance issues, adds several languages, and improves online play.

Ver. 1.1.3 - SPECIAL ROOMS FIX
1.1.3 focuses on fixing how special dungeon rooms are saved and preventing furniture loss by moving lost items to the Construction Chest.

Patch 1.0.06
Patch 1.0.06 adds a new tutorial popup, fixes a rare Ashenholt spawn/quest skip bug, and performs memory optimisations with higher recommended RAM.

Early Access Hotfix 8.4.6
Hotfix 8.4.6 improves performance on cold planets, fixes marketplace listing visibility, stabilizes homestead placement and loss, and addresses server crash detection.
Similar Games
6







