Patch 1.0 Patch #2 focuses on bug fixes, quality-of-life improvements, and minor balance/content tweaks across various systems.
▲Buffs4
- Vegetube T3 placementVegetube tier 3 can now be placed on grids, expanding placement options.not allowed on grids→now allowed on grids
- Emotes keyboard shortcutsAdded an option to disable emotes keyboard shortcuts for players who prefer a cleaner input setup.→disable option added
- Module snapping precisionImproved snapping precision when aligning modules of the same type for faster builds.imprecise→more precise for same-type modules
- Contiguous panel detectionFixes problems with detecting adjacent/non-adjacent panels to improve layout logic.incorrect→correct
▼Nerfs1
- Drones in autocrafterDrones in autocrafter are now disabled until the feature is unlocked, preventing early use.enabled→disabled if not unlocked yet
✚Bug fixes7
- Asteroids targetingFixed an issue where asteroid targeting could behave unpredictably near players.
- Asteroid debrisEnsures debris within bases are properly cleared to maintain base integrity.
- Animal feeder recipeUpdated recipe ingredient to reflect new naming/availability of wheat.
- Vegetube T3 placementFixes related to grid-based placement handling for Vegetube T3.
- Rocket screen multipliersFixed issue where rocket screen did not display correct multipliers.
- Emotes keyboard shortcutsUI/UX aligning shortcut toggle with other input settings.
- Interior panel deconstructionFixes issue where interior panel deconstruction did not revert to an empty panel.reverting to empty panel→reverts correctly
◆Other changes6
- Asteroids targetingAsteroids now target at appropriate distance from players to prevent immediate stacking or harassment.too close to players→proper distance
- Asteroid debrisAsteroid debris will now auto-destruct when located inside a base, reducing clutter and potential collision hazards.→Destroyed automatically when inside a base
- Animal feeder recipeAnimal feeder recipe now uses wheat instead of flour, affecting resource inputs.flour→wheet
- Rocket screen multipliersRocket screen now correctly shows multiplier values.
- Localization texts for emote optionAdded missing localization texts for the new emote disable option.
- Main menu server version checkAdded an error message on the main menu when attempting to connect to a server with a different game version.
subjects affected (12)
tap to see balance history
- Asteroids targeting2
- Asteroid debris2
- Animal feeder recipe2
- Vegetube T3 placement2
- Rocket screen multipliers2
- Emotes keyboard shortcuts2
- Interior panel deconstruction1
- Localization texts for emote option1
- Drones in autocrafter1
- Module snapping precision1
- Contiguous panel detection1
- Main menu server version check1
Patch history
- Development Branch update - v2.102Jul 28, 2026 · 1mo
Dev branch update v2.102 adds PC DX11 default, Skeo moon tweaks, new animal, portals/building changes, QoL and console work-in-progress.
−1→ - Development Branch update - v2.101Jul 22, 2026 · 1mo
Dev branch update (v2.101) for Planet Crafter focusing on Skeo improvements, new content on Skeo, balance changes to farms, recipes, and construction mechanics, plus various quality-of-life and bug fixes.
+10−4→ - →Development Branch update - v2.100Jul 15, 2026 · 1mo
Dev branch update adds Skeo moon preview and a large set of feature tweaks and improvements across multiple systems, plus numerous balance and quality-of-life changes.
- →2.0 Update Patch #3- Main branchApr 29, 2026 · 4mo
Minor issues addressed in 2.008 patch for 2.0 Update, including UI navigation fixes, performance tweaks, and environment/teleporter fixes.
- →Development Branch update - v2.008Apr 28, 2026 · 4mo
Dev branch v2.008 for The Planet Crafter includes minor bug fixes from 2.0, minor performance improvements, and environment tweaks.
- →2.0 Update Patch #2- Main branchApr 14, 2026 · 4mo
2.0 Update Patch #2 brings a range of QoL improvements, new content, and numerous bugfixes across gameplay systems, UI, gamepad support, and environment visuals for Planet Crafter.
- Development Branch update - v2.007Apr 13, 2026 · 4mo
Development Branch update v2.007 adds resource spawns near Toxicity location, enables gamepad launch of interplanetary shuttle, fixes several gamepad UI issues, and aligns cave and environment visuals with 2.0 fixes.
+5→ - →Development Branch update - v2.006Apr 9, 2026 · 4mo
Dev branch v2.006 mainly fixes 2.0 issues, adds a new Procedural Wreck in Humble sector Crystal Fields, improves UI descriptions, and trims several UI/UX glitches with travel rocket and Steam keyboard.
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